diff options
| author | Spp <spp@jorge.gr> | 2012-08-06 08:49:31 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-08-06 08:49:31 +0200 |
| commit | 483fb42306b82d92ea4c32ce016dbdd7fa91381d (patch) | |
| tree | f855059b8bb6d744b0e350974bc64fe6df677876 /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 1bd8cb9a7cbaa1a3644328adcceb6a0bc3039156 (diff) | |
Core/Logging: Move player delete logging to new type LOG_FILTER_PLAYER_DELETE (34). Also add missing sql from 55ce180f28
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 9aecf3c4c25..e4926bfad2e 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -687,7 +687,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data) if (sGuildMgr->GetGuildByLeader(guid)) { WorldPacket data(SMSG_CHAR_DELETE, 1); - data << (uint8)CHAR_DELETE_FAILED_GUILD_LEADER; + data << uint8(CHAR_DELETE_FAILED_GUILD_LEADER); SendPacket(&data); return; } @@ -696,18 +696,15 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data) if (sArenaTeamMgr->GetArenaTeamByCaptain(guid)) { WorldPacket data(SMSG_CHAR_DELETE, 1); - data << (uint8)CHAR_DELETE_FAILED_ARENA_CAPTAIN; + data << uint8(CHAR_DELETE_FAILED_ARENA_CAPTAIN); SendPacket(&data); return; } PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ACCOUNT_NAME_BY_GUID); - stmt->setUInt32(0, GUID_LOPART(guid)); - PreparedQueryResult result = CharacterDatabase.Query(stmt); - - if (result) + if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) { Field* fields = result->Fetch(); accountId = fields[0].GetUInt32(); @@ -719,22 +716,21 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data) return; std::string IP_str = GetRemoteAddress(); - sLog->outInfo(LOG_FILTER_NETWORKIO, "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid)); sLog->outDebug(LOG_FILTER_PLAYER, "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid)); sScriptMgr->OnPlayerDelete(guid); sWorld->DeleteCharaceterNameData(GUID_LOPART(guid)); - if (sLog->ShouldLog(LOG_FILTER_PLAYER, LOG_LEVEL_TRACE)) // optimize GetPlayerDump call + if (sLog->ShouldLog(LOG_FILTER_PLAYER_DELETE, LOG_LEVEL_INFO)) // optimize GetPlayerDump call { std::string dump; if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump)) - sLog->outTrace(LOG_FILTER_PLAYER, dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str()); + sLog->outInfo(LOG_FILTER_PLAYER_DELETE, dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str()); } Player::DeleteFromDB(guid, GetAccountId()); WorldPacket data(SMSG_CHAR_DELETE, 1); - data << (uint8)CHAR_DELETE_SUCCESS; + data << uint8(CHAR_DELETE_SUCCESS); SendPacket(&data); } |
