diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-07-30 20:38:04 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-07-30 20:38:04 +0200 |
| commit | 57eaab80d9e1f6f25274f376da16e1f2f67ab4bc (patch) | |
| tree | d0031051d676b956283fddc191bbfea9fe866572 /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | e94350fcc31cedb5a8140a71e2b2a03ab4125927 (diff) | |
Core/Mail: Load mails at login instead of on demand when queried by packets (logging in always sends one of the packets that cause mail loading anyway)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index e935fb8847e..fbb7c4213cb 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -124,14 +124,13 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ACTIONS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILCOUNT); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL); stmt->setUInt32(0, lowGuid); - stmt->setUInt64(1, uint64(GameTime::GetGameTime())); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_COUNT, stmt); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAILS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILDATE); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS); stmt->setUInt32(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_DATE, stmt); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS, stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SOCIALLIST); stmt->setUInt32(0, lowGuid); |
