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authorModoX <moardox@gmail.com>2021-10-16 01:17:47 +0200
committerGitHub <noreply@github.com>2021-10-16 01:17:47 +0200
commit68c2fc8ff58d9ad272e8e17391a6bb6c3743923b (patch)
tree85740e804fd85a94634ee6295e378e674eb920ba /src/server/game/Handlers/CharacterHandler.cpp
parent82b3a409db4dfe689c84234f3ae427369325bf0b (diff)
Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) (#27055)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 3ed1240bdba..5412042cdc7 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1162,7 +1162,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
if (at)
pCurrChar->TeleportTo(at->target_mapId, at->target_X, at->target_Y, at->target_Z, pCurrChar->GetOrientation());
else
- pCurrChar->TeleportTo(pCurrChar->m_homebindMapId, pCurrChar->m_homebindX, pCurrChar->m_homebindY, pCurrChar->m_homebindZ, pCurrChar->GetOrientation());
+ pCurrChar->TeleportTo(pCurrChar->m_homebind);
}
ObjectAccessor::AddObject(pCurrChar);