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authorModoX <moardox@gmail.com>2022-01-14 19:52:56 +0100
committerGitHub <noreply@github.com>2022-01-14 19:52:56 +0100
commit8a61024cfad05279791badf33fcdb5a608ad6e94 (patch)
treee9348ead197bb70545506166205b567099106880 /src/server/game/Handlers/CharacterHandler.cpp
parent425a1f01893624a947eb830e502f97e4371ef209 (diff)
Core/Player: Added PlayerCreateMode field to playercreateinfo_cast_spell to only cast spells based on related mode (#27593)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 57a98bf1338..b6970b5f6e9 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1295,7 +1295,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST);
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(pCurrChar->GetRace(), pCurrChar->GetClass());
- for (uint32 spellId : info->castSpells)
+ for (uint32 spellId : info->castSpells[AsUnderlyingType(pCurrChar->GetCreateMode())])
pCurrChar->CastSpell(pCurrChar, spellId, true);
// start with every map explored