diff options
| author | jackpoz <giacomopoz@gmail.com> | 2020-09-13 19:22:07 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-02-06 00:15:31 +0100 |
| commit | 8cbc21120f81954382c06e89da204ec3c984e430 (patch) | |
| tree | d1e7e79946f21cb2214e2fc8ed135c17d856afb1 /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | a439dab179482bc168b0c083778912ee03f00cf1 (diff) | |
Core/Characters: Replace 2 database statements with 1
Replace DELETE + INSERT with REPLACE when updating realmcharacters table
(cherry picked from commit a33ff74d92bde847b051da9fe483676fa1228c5b)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 09e945981af..a23952b1431 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -897,12 +897,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact newChar->SaveToDB(trans, characterTransaction, true); createInfo->CharCount += 1; - LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS_BY_REALM); - stmt->setUInt32(0, GetAccountId()); - stmt->setUInt32(1, realm.Id.Realm); - trans->Append(stmt); - - stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS); + LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_REP_REALM_CHARACTERS); stmt->setUInt32(0, createInfo->CharCount); stmt->setUInt32(1, GetAccountId()); stmt->setUInt32(2, realm.Id.Realm); |
