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authorUjp8LfXBJ6wCPR <github@lillecarl.com>2020-02-08 20:29:18 +0100
committerShauren <shauren.trinity@gmail.com>2021-12-21 15:21:39 +0100
commit91a0fbbd7145d6fb966231689c369d641da06f9b (patch)
treef7ca752f52b78b37fa98ad73725b123b4ca42908 /src/server/game/Handlers/CharacterHandler.cpp
parent94a79bac7a06aa0f931e9d651928de7eea0a8b5c (diff)
Use boost::optional and boost::none instead of smelly pointer (#24134)
* Remove bad pointer usage from CharacterCache Use TrinityCore Option type instead which is intended for this purpose. (Wrapper around boost::option until C++17 bump is finalised) * Unify codestyle regarding TC optional type Based upon advice from @Shauren (cherry picked from commit 76831f1f467efe4aa26a38dc58c9eab2229bce71)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index f6f4976a0ef..419e66ffe09 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1842,7 +1842,7 @@ void WorldSession::HandleCharCustomizeCallback(std::shared_ptr<WorldPackets::Cha
CharacterDatabase.CommitTransaction(trans);
- sCharacterCache->UpdateCharacterData(customizeInfo->CharGUID, customizeInfo->CharName, &customizeInfo->SexID);
+ sCharacterCache->UpdateCharacterData(customizeInfo->CharGUID, customizeInfo->CharName, customizeInfo->SexID);
SendCharCustomize(RESPONSE_SUCCESS, customizeInfo.get());
@@ -2167,7 +2167,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa
trans->Append(stmt);
}
- sCharacterCache->UpdateCharacterData(factionChangeInfo->Guid, factionChangeInfo->Name, &factionChangeInfo->SexID, &factionChangeInfo->RaceID);
+ sCharacterCache->UpdateCharacterData(factionChangeInfo->Guid, factionChangeInfo->Name, factionChangeInfo->SexID, factionChangeInfo->RaceID);
if (oldRace != factionChangeInfo->RaceID)
{