diff options
author | Ujp8LfXBJ6wCPR <github@lillecarl.com> | 2020-02-08 20:29:18 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-21 15:21:39 +0100 |
commit | 91a0fbbd7145d6fb966231689c369d641da06f9b (patch) | |
tree | f7ca752f52b78b37fa98ad73725b123b4ca42908 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 94a79bac7a06aa0f931e9d651928de7eea0a8b5c (diff) |
Use boost::optional and boost::none instead of smelly pointer (#24134)
* Remove bad pointer usage from CharacterCache
Use TrinityCore Option type instead which is intended for this purpose. (Wrapper around boost::option until C++17 bump is finalised)
* Unify codestyle regarding TC optional type
Based upon advice from @Shauren
(cherry picked from commit 76831f1f467efe4aa26a38dc58c9eab2229bce71)
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index f6f4976a0ef..419e66ffe09 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1842,7 +1842,7 @@ void WorldSession::HandleCharCustomizeCallback(std::shared_ptr<WorldPackets::Cha CharacterDatabase.CommitTransaction(trans); - sCharacterCache->UpdateCharacterData(customizeInfo->CharGUID, customizeInfo->CharName, &customizeInfo->SexID); + sCharacterCache->UpdateCharacterData(customizeInfo->CharGUID, customizeInfo->CharName, customizeInfo->SexID); SendCharCustomize(RESPONSE_SUCCESS, customizeInfo.get()); @@ -2167,7 +2167,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa trans->Append(stmt); } - sCharacterCache->UpdateCharacterData(factionChangeInfo->Guid, factionChangeInfo->Name, &factionChangeInfo->SexID, &factionChangeInfo->RaceID); + sCharacterCache->UpdateCharacterData(factionChangeInfo->Guid, factionChangeInfo->Name, factionChangeInfo->SexID, factionChangeInfo->RaceID); if (oldRace != factionChangeInfo->RaceID) { |