diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-07-31 23:27:26 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-07-31 23:27:26 +0200 |
| commit | 9b806c6b5d9e83f8614523317a44742954f97744 (patch) | |
| tree | dca12764c8d99ea0d49d4952c283ec7a1589db76 /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 7cf122fc2a604bae77d0b935536c41ec9203e62d (diff) | |
Core/DBLayer: Add nicer api for SQLQueryHolders
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index fbb7c4213cb..e5d8ae3e7ca 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -728,7 +728,10 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) return; } - _charLoginCallback = CharacterDatabase.DelayQueryHolder(holder); + AddQueryHolderCallback(CharacterDatabase.DelayQueryHolder(holder)).AfterComplete([this](SQLQueryHolderBase* holder) + { + HandlePlayerLogin(static_cast<LoginQueryHolder*>(holder)); + }); } void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) |
