diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-26 02:57:28 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-10-26 02:57:28 +0200 |
commit | 9e1930959db59013d6f0221d29cc652cdf2f6145 (patch) | |
tree | 29218cc6af11c18f645eba3503583ed821975b2c /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 747350a0bcffaa4ef2b5d3317bb75fac78c64472 (diff) |
Core/Entities: Changed object lowguid to uint64
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index da13796817d..3b236d18a8e 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -126,12 +126,12 @@ bool LoginQueryHolder::Initialize() res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ACTIONS, stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILCOUNT); - stmt->setUInt32(0, lowGuid); + stmt->setUInt64(0, lowGuid); stmt->setUInt64(1, uint64(time(NULL))); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_COUNT, stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILDATE); - stmt->setUInt32(0, lowGuid); + stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_DATE, stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SOCIALLIST); @@ -214,7 +214,7 @@ bool LoginQueryHolder::Initialize() res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_INSTANCE_LOCK_TIMES, stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PLAYER_CURRENCY); - stmt->setUInt32(0, lowGuid); + stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CURRENCY, stmt); return res; @@ -632,7 +632,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte Player newChar(this); newChar.GetMotionMaster()->Initialize(); - if (!newChar.Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PLAYER), createInfo)) + if (!newChar.Create(sObjectMgr->GetGenerator<HIGHGUID_PLAYER>()->Generate(), createInfo)) { // Player not create (race/class/etc problem?) newChar.CleanupsBeforeDelete(); @@ -929,7 +929,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) } else if (pCurrChar->GetGuildId()) // clear guild related fields in case wrong data about non existed membership { - pCurrChar->SetInGuild(0); + pCurrChar->SetInGuild(UI64LIT(0)); pCurrChar->SetRank(0); pCurrChar->SetGuildLevel(0); } @@ -982,15 +982,15 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) sObjectAccessor->AddObject(pCurrChar); //TC_LOG_DEBUG("Player %s added to Map.", pCurrChar->GetName().c_str()); - if (pCurrChar->GetGuildId() != 0) + if (pCurrChar->GetGuildId()) { if (Guild* guild = sGuildMgr->GetGuildById(pCurrChar->GetGuildId())) guild->SendLoginInfo(this); else { // remove wrong guild data - TC_LOG_ERROR("misc", "Player %s (%s) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->GetGuildId()); - pCurrChar->SetInGuild(0); + TC_LOG_ERROR("misc", "Player %s (%s) marked as member of not existing guild (id: " UI64FMTD "), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->GetGuildId()); + pCurrChar->SetInGuild(UI64LIT(0)); } } |