aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-10-26 02:57:28 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-26 02:57:28 +0200
commit9e1930959db59013d6f0221d29cc652cdf2f6145 (patch)
tree29218cc6af11c18f645eba3503583ed821975b2c /src/server/game/Handlers/CharacterHandler.cpp
parent747350a0bcffaa4ef2b5d3317bb75fac78c64472 (diff)
Core/Entities: Changed object lowguid to uint64
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index da13796817d..3b236d18a8e 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -126,12 +126,12 @@ bool LoginQueryHolder::Initialize()
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ACTIONS, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILCOUNT);
- stmt->setUInt32(0, lowGuid);
+ stmt->setUInt64(0, lowGuid);
stmt->setUInt64(1, uint64(time(NULL)));
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_COUNT, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILDATE);
- stmt->setUInt32(0, lowGuid);
+ stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_DATE, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SOCIALLIST);
@@ -214,7 +214,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_INSTANCE_LOCK_TIMES, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PLAYER_CURRENCY);
- stmt->setUInt32(0, lowGuid);
+ stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CURRENCY, stmt);
return res;
@@ -632,7 +632,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
Player newChar(this);
newChar.GetMotionMaster()->Initialize();
- if (!newChar.Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PLAYER), createInfo))
+ if (!newChar.Create(sObjectMgr->GetGenerator<HIGHGUID_PLAYER>()->Generate(), createInfo))
{
// Player not create (race/class/etc problem?)
newChar.CleanupsBeforeDelete();
@@ -929,7 +929,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
}
else if (pCurrChar->GetGuildId()) // clear guild related fields in case wrong data about non existed membership
{
- pCurrChar->SetInGuild(0);
+ pCurrChar->SetInGuild(UI64LIT(0));
pCurrChar->SetRank(0);
pCurrChar->SetGuildLevel(0);
}
@@ -982,15 +982,15 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
sObjectAccessor->AddObject(pCurrChar);
//TC_LOG_DEBUG("Player %s added to Map.", pCurrChar->GetName().c_str());
- if (pCurrChar->GetGuildId() != 0)
+ if (pCurrChar->GetGuildId())
{
if (Guild* guild = sGuildMgr->GetGuildById(pCurrChar->GetGuildId()))
guild->SendLoginInfo(this);
else
{
// remove wrong guild data
- TC_LOG_ERROR("misc", "Player %s (%s) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->GetGuildId());
- pCurrChar->SetInGuild(0);
+ TC_LOG_ERROR("misc", "Player %s (%s) marked as member of not existing guild (id: " UI64FMTD "), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->GetGuildId());
+ pCurrChar->SetInGuild(UI64LIT(0));
}
}