diff options
| author | Nay <dnpd.dd@gmail.com> | 2013-01-04 23:13:21 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2013-01-04 23:14:14 +0000 |
| commit | a509aea659c3c488617fd396489f52dc8c64a3e8 (patch) | |
| tree | 87de8c68bf03311f691c40120dbd59458c457691 /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | e0a5aabaf76359fd6e537ad06d4663924766e9d2 (diff) | |
Core/Misc: Fix a couple of warnings, some of them performance related
Errors were found using Cppcheck, open-source static analysis tool
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 886303c9b9c..d8e50be11f0 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -67,9 +67,8 @@ bool LoginQueryHolder::Initialize() bool res = true; uint32 lowGuid = GUID_LOPART(m_guid); - PreparedStatement* stmt = NULL; - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER); stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_FROM, stmt); |
