diff options
author | Chazy Chaz <ChazyTheBest@hotmail.es> | 2017-03-17 19:03:59 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2017-03-17 19:03:59 +0100 |
commit | a63bd06ec6c9a712de4732ad1c98a605b056a382 (patch) | |
tree | 0679a125d6965e06066f4f4fa0d1e4f60bead795 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | e33263c677a3d1af61b7c2e53d72b5360ba7de4d (diff) |
Core/Players: Rename "heroic character" to "death knight"
Closes #19287
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 15b408cd87d..52af8e1d6cc 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -380,19 +380,17 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) return; } - if (createInfo->Class == CLASS_DEATH_KNIGHT && !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_HEROIC_CHARACTER)) + if (createInfo->Class == CLASS_DEATH_KNIGHT && !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_DEATH_KNIGHT)) { - // speedup check for heroic class disabled case - uint32 heroic_free_slots = sWorld->getIntConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM); - if (heroic_free_slots == 0) + // speedup check for death knight class disabled case + if (sWorld->getIntConfig(CONFIG_DEATH_KNIGHTS_PER_REALM) == 0) { SendCharCreate(CHAR_CREATE_UNIQUE_CLASS_LIMIT); return; } - // speedup check for heroic class disabled case - uint32 req_level_for_heroic = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER); - if (req_level_for_heroic > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) + // speedup check for death knight class disabled case + if (sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_DEATH_KNIGHT) > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendCharCreate(CHAR_CREATE_LEVEL_REQUIREMENT); return; @@ -454,40 +452,40 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) std::function<void(PreparedQueryResult)> finalizeCharacterCreation = [this, createInfo](PreparedQueryResult result) { bool haveSameRace = false; - uint32 heroicReqLevel = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER); - bool hasHeroicReqLevel = (heroicReqLevel == 0); + uint32 deathKnightReqLevel = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_DEATH_KNIGHT); + bool hasDeathKnightReqLevel = (deathKnightReqLevel == 0); bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || HasPermission(rbac::RBAC_PERM_TWO_SIDE_CHARACTER_CREATION); uint32 skipCinematics = sWorld->getIntConfig(CONFIG_SKIP_CINEMATICS); - bool checkHeroicReqs = createInfo->Class == CLASS_DEATH_KNIGHT && !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_HEROIC_CHARACTER); + bool checkDeathKnightReqs = createInfo->Class == CLASS_DEATH_KNIGHT && !HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_DEATH_KNIGHT); if (result) { uint32 team = Player::TeamForRace(createInfo->Race); - uint32 freeHeroicSlots = sWorld->getIntConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM); + uint32 freeDeathKnightSlots = sWorld->getIntConfig(CONFIG_DEATH_KNIGHTS_PER_REALM); Field* field = result->Fetch(); uint8 accRace = field[1].GetUInt8(); - if (checkHeroicReqs) + if (checkDeathKnightReqs) { uint8 accClass = field[2].GetUInt8(); if (accClass == CLASS_DEATH_KNIGHT) { - if (freeHeroicSlots > 0) - --freeHeroicSlots; + if (freeDeathKnightSlots > 0) + --freeDeathKnightSlots; - if (freeHeroicSlots == 0) + if (freeDeathKnightSlots == 0) { SendCharCreate(CHAR_CREATE_UNIQUE_CLASS_LIMIT); return; } } - if (!hasHeroicReqLevel) + if (!hasDeathKnightReqLevel) { uint8 accLevel = field[0].GetUInt8(); - if (accLevel >= heroicReqLevel) - hasHeroicReqLevel = true; + if (accLevel >= deathKnightReqLevel) + hasDeathKnightReqLevel = true; } } @@ -519,32 +517,32 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) if (!haveSameRace) haveSameRace = createInfo->Race == accRace; - if (checkHeroicReqs) + if (checkDeathKnightReqs) { uint8 acc_class = field[2].GetUInt8(); if (acc_class == CLASS_DEATH_KNIGHT) { - if (freeHeroicSlots > 0) - --freeHeroicSlots; + if (freeDeathKnightSlots > 0) + --freeDeathKnightSlots; - if (freeHeroicSlots == 0) + if (freeDeathKnightSlots == 0) { SendCharCreate(CHAR_CREATE_UNIQUE_CLASS_LIMIT); return; } } - if (!hasHeroicReqLevel) + if (!hasDeathKnightReqLevel) { uint8 acc_level = field[0].GetUInt8(); - if (acc_level >= heroicReqLevel) - hasHeroicReqLevel = true; + if (acc_level >= deathKnightReqLevel) + hasDeathKnightReqLevel = true; } } } } - if (checkHeroicReqs && !hasHeroicReqLevel) + if (checkDeathKnightReqs && !hasDeathKnightReqLevel) { SendCharCreate(CHAR_CREATE_LEVEL_REQUIREMENT); return; |