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authorVincent_Michael <Vincent_Michael@gmx.de>2013-03-10 01:08:55 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-03-10 01:08:55 +0100
commita9b740ab747332dde2967426027c43f98efbebac (patch)
tree04f3999dd51a9eb2d7811f751dad124242390fb8 /src/server/game/Handlers/CharacterHandler.cpp
parent83a5043741c0ef3d96ff59571305eae30d360ed5 (diff)
parentf3617abdba8c247d4e9f423e5e97e3b42dab7b41 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.h src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Guilds/Guild.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/SpellEffects.cpp src/server/scripts/Commands/cs_misc.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Spells/spell_mage.cpp src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 8ed84db245d..cdc6ef1f2cb 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -581,7 +581,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
}
// need to check team only for first character
- // TODO: what to if account already has characters of both races?
+ /// @todo what to if account already has characters of both races?
if (!allowTwoSideAccounts)
{
uint32 accTeam = 0;
@@ -600,7 +600,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
}
// search same race for cinematic or same class if need
- // TODO: check if cinematic already shown? (already logged in?; cinematic field)
+ /// @todo check if cinematic already shown? (already logged in?; cinematic field)
while ((skipCinematics == 1 && !haveSameRace) || createInfo->Class == CLASS_DEATH_KNIGHT)
{
if (!result->NextRow())