diff options
author | Spp <spp@jorge.gr> | 2013-11-08 11:12:17 +0100 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-11-08 11:12:17 +0100 |
commit | ab2d26cb910ea9d24ae87d6342f0cbc264fc16cf (patch) | |
tree | 87c7ff135e2c45773a25a900d1872aa6fa8afd08 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (diff) | |
parent | 94e2b9332a1f6ceec024338b8f41cd3dca099a40 (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 126be2978c1..279befb88b1 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -241,7 +241,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result) { uint32 guidLow = (*result)[0].GetUInt32(); - TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Loading char guid %u from account %u.", guidLow, GetAccountId()); + TC_LOG_INFO("network", "Loading char guid %u from account %u.", guidLow, GetAccountId()); Player::BuildEnumData(result, &dataBuffer, &bitBuffer); @@ -335,7 +335,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) { data << uint8(CHAR_CREATE_FAILED); SendPacket(&data); - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId()); + TC_LOG_ERROR("network", "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId()); return; } @@ -344,7 +344,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) { data << uint8(CHAR_CREATE_FAILED); SendPacket(&data); - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId()); + TC_LOG_ERROR("network", "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId()); return; } @@ -352,7 +352,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) if (raceEntry->expansion > Expansion()) { data << uint8(CHAR_CREATE_EXPANSION); - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_); + TC_LOG_ERROR("network", "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_); SendPacket(&data); return; } @@ -361,7 +361,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) if (classEntry->expansion > Expansion()) { data << uint8(CHAR_CREATE_EXPANSION_CLASS); - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_); + TC_LOG_ERROR("network", "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_); SendPacket(&data); return; } @@ -393,7 +393,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) { data << uint8(CHAR_NAME_NO_NAME); SendPacket(&data); - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account:[%d] but tried to Create character with empty [name] ", GetAccountId()); + TC_LOG_ERROR("network", "Account:[%d] but tried to Create character with empty [name] ", GetAccountId()); return; } @@ -660,7 +660,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte { uint8 unk; createInfo->Data >> unk; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk); + TC_LOG_DEBUG("network", "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk); } Player newChar(this); @@ -708,7 +708,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte AntiDOS.AllowOpcode(CMSG_CHAR_ENUM, true); std::string IP_str = GetRemoteAddress(); - TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow()); + TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow()); sScriptMgr->OnPlayerCreate(&newChar); sWorld->AddCharacterNameData(newChar.GetGUIDLow(), newChar.GetName(), newChar.getGender(), newChar.getRace(), newChar.getClass(), newChar.getLevel()); @@ -767,10 +767,10 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData) return; std::string IP_str = GetRemoteAddress(); - TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d, IP: %s deleted character: %s, GUID: %u, Level: %u", accountId, IP_str.c_str(), name.c_str(), GUID_LOPART(guid), level); + TC_LOG_INFO("entities.player.character", "Account: %d, IP: %s deleted character: %s, GUID: %u, Level: %u", accountId, IP_str.c_str(), name.c_str(), GUID_LOPART(guid), level); sScriptMgr->OnPlayerDelete(guid); - if (sLog->ShouldLog(LOG_FILTER_PLAYER_DUMP, LOG_LEVEL_INFO)) // optimize GetPlayerDump call + if (sLog->ShouldLog("entities.player.dump", LOG_LEVEL_INFO)) // optimize GetPlayerDump call { std::string dump; if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump)) @@ -792,14 +792,14 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) { if (PlayerLoading() || GetPlayer() != NULL) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player tries to login again, AccountId = %d", GetAccountId()); + TC_LOG_ERROR("network", "Player tries to login again, AccountId = %d", GetAccountId()); return; } m_playerLoading = true; ObjectGuid playerGuid; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd Player Logon Message"); + TC_LOG_DEBUG("network", "WORLD: Recvd Player Logon Message"); playerGuid[2] = recvData.ReadBit(); playerGuid[3] = recvData.ReadBit(); playerGuid[0] = recvData.ReadBit(); @@ -818,11 +818,11 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) recvData.ReadByteSeq(playerGuid[1]); recvData.ReadByteSeq(playerGuid[4]); - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Character (Guid: %u) logging in", GUID_LOPART(playerGuid)); + TC_LOG_DEBUG("network", "Character (Guid: %u) logging in", GUID_LOPART(playerGuid)); if (!IsLegitCharacterForAccount(GUID_LOPART(playerGuid))) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid)); + TC_LOG_ERROR("network", "Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid)); KickPlayer(); return; } @@ -840,7 +840,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) void WorldSession::HandleLoadScreenOpcode(WorldPacket& recvPacket) { - TC_LOG_INFO(LOG_FILTER_GENERAL, "WORLD: Recvd CMSG_LOAD_SCREEN"); + TC_LOG_INFO("misc", "WORLD: Recvd CMSG_LOAD_SCREEN"); uint32 mapID; recvPacket >> mapID; @@ -942,13 +942,13 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) data.put(0, linecount); SendPacket(&data); - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_MOTD)"); + TC_LOG_DEBUG("network", "WORLD: Sent motd (SMSG_MOTD)"); // send server info if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1) chH.PSendSysMessage(_FULLVERSION); - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent server info"); + TC_LOG_DEBUG("network", "WORLD: Sent server info"); } //QueryResult* result = CharacterDatabase.PQuery("SELECT guildid, rank FROM guild_member WHERE guid = '%u'", pCurrChar->GetGUIDLow()); @@ -1022,7 +1022,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) else { // remove wrong guild data - TC_LOG_ERROR(LOG_FILTER_GENERAL, "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->GetGuildId()); + TC_LOG_ERROR("misc", "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->GetGuildId()); pCurrChar->SetInGuild(0); } } @@ -1133,7 +1133,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) SendNotification(LANG_GM_ON); std::string IP_str = GetRemoteAddress(); - TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d", + TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d", GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->getLevel()); if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) @@ -1147,7 +1147,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_ATWAR"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_FACTION_ATWAR"); uint32 repListID; uint8 flag; @@ -1161,7 +1161,7 @@ void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData) //I think this function is never used :/ I dunno, but i guess this opcode not exists void WorldSession::HandleSetFactionCheat(WorldPacket & /*recvData*/) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); + TC_LOG_ERROR("network", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); GetPlayer()->GetReputationMgr().SendStates(); } @@ -1195,7 +1195,7 @@ void WorldSession::HandleTutorialReset(WorldPacket& /*recvData*/) void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_WATCHED_FACTION"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_WATCHED_FACTION"); uint32 fact; recvData >> fact; GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact); @@ -1203,7 +1203,7 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData) void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_INACTIVE"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_FACTION_INACTIVE"); uint32 replistid; uint8 inactive; recvData >> replistid >> inactive; @@ -1213,14 +1213,14 @@ void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData) void WorldSession::HandleShowingHelmOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SHOWING_HELM for %s", _player->GetName().c_str()); + TC_LOG_DEBUG("network", "CMSG_SHOWING_HELM for %s", _player->GetName().c_str()); recvData.read_skip<uint8>(); // unknown, bool? _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM); } void WorldSession::HandleShowingCloakOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str()); + TC_LOG_DEBUG("network", "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str()); recvData.read_skip<uint8>(); // unknown, bool? _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK); } @@ -1311,7 +1311,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(PreparedQueryResult resu CharacterDatabase.Execute(stmt); - TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str()); + TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str()); WorldPacket data(SMSG_CHAR_RENAME, 1+8+(newName.size()+1)); data << uint8(RESPONSE_SUCCESS); @@ -1415,7 +1415,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData) void WorldSession::HandleAlterAppearance(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ALTER_APPEARANCE"); + TC_LOG_DEBUG("network", "CMSG_ALTER_APPEARANCE"); uint32 Hair, Color, FacialHair, SkinColor; recvData >> Hair >> Color >> FacialHair >> SkinColor; @@ -1492,7 +1492,7 @@ void WorldSession::HandleRemoveGlyph(WorldPacket& recvData) if (slot >= MAX_GLYPH_SLOT_INDEX) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot); + TC_LOG_DEBUG("network", "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot); return; } @@ -1515,7 +1515,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) recvData >> guid; if (!IsLegitCharacterForAccount(GUID_LOPART(guid))) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account %u, IP: %s tried to customise character %u, but it does not belong to their account!", + TC_LOG_ERROR("network", "Account %u, IP: %s tried to customise character %u, but it does not belong to their account!", GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid)); recvData.rfinish(); KickPlayer(); @@ -1599,7 +1599,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) if (result) { std::string oldname = result->Fetch()[0].GetString(); - TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldname.c_str(), GUID_LOPART(guid), newName.c_str()); + TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldname.c_str(), GUID_LOPART(guid), newName.c_str()); } Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair); @@ -1635,7 +1635,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_SAVE"); + TC_LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_SAVE"); uint64 setGuid; recvData.readPackGUID(setGuid); @@ -1687,7 +1687,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData) void WorldSession::HandleEquipmentSetDelete(WorldPacket &recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_DELETE"); + TC_LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_DELETE"); uint64 setGuid; recvData.readPackGUID(setGuid); @@ -1700,7 +1700,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData) if (_player->IsInCombat()) return; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_USE"); + TC_LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_USE"); for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i) { @@ -1710,7 +1710,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData) uint8 srcbag, srcslot; recvData >> srcbag >> srcslot; - TC_LOG_DEBUG(LOG_FILTER_PLAYER_ITEMS, "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot); + TC_LOG_DEBUG("entities.player.items", "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot); // check if item slot is set to "ignored" (raw value == 1), must not be unequipped then if (itemGuid == 1) @@ -1759,7 +1759,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) if (!IsLegitCharacterForAccount(GUID_LOPART(guid))) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!", + TC_LOG_ERROR("network", "Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!", GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid)); recvData.rfinish(); KickPlayer(); @@ -2290,7 +2290,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) CharacterDatabase.CommitTransaction(trans); std::string IP_str = GetRemoteAddress(); - TC_LOG_DEBUG(LOG_FILTER_PLAYER, "%s (IP: %s) changed race from %u to %u", GetPlayerInfo().c_str(), IP_str.c_str(), oldRace, race); + TC_LOG_DEBUG("entities.player", "%s (IP: %s) changed race from %u to %u", GetPlayerInfo().c_str(), IP_str.c_str(), oldRace, race); WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1 + 8 + (newname.size() + 1) + 1 + 1 + 1 + 1 + 1 + 1 + 1); data << uint8(RESPONSE_SUCCESS); @@ -2315,13 +2315,13 @@ void WorldSession::HandleRandomizeCharNameOpcode(WorldPacket& recvData) if (!Player::IsValidRace(race)) { - TC_LOG_ERROR(LOG_FILTER_GENERAL, "Invalid race (%u) sent by accountId: %u", race, GetAccountId()); + TC_LOG_ERROR("misc", "Invalid race (%u) sent by accountId: %u", race, GetAccountId()); return; } if (!Player::IsValidGender(gender)) { - TC_LOG_ERROR(LOG_FILTER_GENERAL, "Invalid gender (%u) sent by accountId: %u", gender, GetAccountId()); + TC_LOG_ERROR("misc", "Invalid gender (%u) sent by accountId: %u", gender, GetAccountId()); return; } |