diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-04-02 00:22:02 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-04-02 00:22:33 +0100 |
| commit | b03f895cf5eca568134726ec9e46e2ba7f3101bb (patch) | |
| tree | 71428d365d9a536bf7fab5c01ca51bf6b790eb94 /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 66629854d0bc66737c02853518521967a18dee98 (diff) | |
Core/DBLayer: Yet more type fixes
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index b0a4da3e42b..33f849ecc98 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -461,7 +461,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte if (result) { Field* fields = result->Fetch(); - createInfo->CharCount = fields[0].GetUInt64(); + createInfo->CharCount = uint8(fields[0].GetUInt64()); // SQL's COUNT() returns uint64 but it will always be less than uint8.Max if (createInfo->CharCount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM)) { |
