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author | Nay <dnpd.dd@gmail.com> | 2012-09-05 19:01:28 +0100 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-09-05 19:01:28 +0100 |
commit | db819bbdbe091e97a8451bf9dc9d74b4c5899a41 (patch) | |
tree | ffc50c9d11361b4a5dc3c66e36dd6f3472d262bc /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 38dbea7583e1b6b7d666eaa53fbd753162f30697 (diff) |
Core/Player: Implement server-side loading/saving of CUF profiles
CompactUnitFrames / RaidProfiles / GroupUI
There are unknown fields added to DB, received and sent in packets
that should be renamed
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 7e1195463a2..6609ef55494 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -166,6 +166,10 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADEQUIPMENTSETS, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_CUF_PROFILES); + stmt->setUInt32(0, lowGuid); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CUF_PROFILES, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_BGDATA); stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADBGDATA, stmt); |