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authorOvahlord <dreadkiller@gmx.de>2024-06-25 18:08:28 +0200
committerOvahlord <dreadkiller@gmx.de>2024-06-25 18:08:28 +0200
commitdc67de6b1b921856e30c53d368a584438d99f677 (patch)
tree88394b4979b5665d037db5c938e7cabc21acf461 /src/server/game/Handlers/CharacterHandler.cpp
parent848be58d82d5e35612fef17e44f9d41ed448b9cd (diff)
Core/Items: dropped artifact weapon implementation
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index a413693ed0a..d8f09e84deb 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -19,7 +19,6 @@
#include "AccountMgr.h"
#include "ArenaTeam.h"
#include "ArenaTeamMgr.h"
-#include "ArtifactPackets.h"
#include "AuctionHousePackets.h"
#include "AuthenticationPackets.h"
#include "Battleground.h"
@@ -158,10 +157,6 @@ bool LoginQueryHolder::Initialize()
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_INVENTORY, stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_ARTIFACT);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ARTIFACTS, stmt);
-
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_VOID_STORAGE);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_VOID_STORAGE, stmt);
@@ -174,10 +169,6 @@ bool LoginQueryHolder::Initialize()
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS, stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_ARTIFACT);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_ARTIFACT, stmt);
-
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SOCIALLIST);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_SOCIAL_LIST, stmt);