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authorSpp <spp@jorge.gr>2012-11-27 13:02:04 +0100
committerSpp <spp@jorge.gr>2012-11-27 13:03:12 +0100
commite9544985608e551d3765dea525d63b30d2c03b17 (patch)
treee4ffe11ce5d87171d623c3893a0275162f2307ab /src/server/game/Handlers/CharacterHandler.cpp
parent2251d1bfae88b8f7d18d4111929f4bb03f4a4131 (diff)
Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 0b01c796511..51cf1486213 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -252,7 +252,7 @@ void WorldSession::HandleCharEnumOpcode(WorldPacket & /*recvData*/)
_charEnumCallback = CharacterDatabase.AsyncQuery(stmt);
}
-void WorldSession::HandleCharCreateOpcode(WorldPacket & recvData)
+void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
{
std::string name;
uint8 race_, class_;
@@ -673,7 +673,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
}
}
-void WorldSession::HandleCharDeleteOpcode(WorldPacket & recvData)
+void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
{
uint64 guid;
recvData >> guid;
@@ -737,7 +737,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recvData)
SendPacket(&data);
}
-void WorldSession::HandlePlayerLoginOpcode(WorldPacket & recvData)
+void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
{
if (PlayerLoading() || GetPlayer() != NULL)
{
@@ -1006,7 +1006,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
delete holder;
}
-void WorldSession::HandleSetFactionAtWar(WorldPacket & recvData)
+void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_ATWAR");
@@ -1026,7 +1026,7 @@ void WorldSession::HandleSetFactionCheat(WorldPacket & /*recvData*/)
GetPlayer()->GetReputationMgr().SendStates();
}
-void WorldSession::HandleTutorialFlag(WorldPacket & recvData)
+void WorldSession::HandleTutorialFlag(WorldPacket& recvData)
{
uint32 data;
recvData >> data;
@@ -1054,7 +1054,7 @@ void WorldSession::HandleTutorialReset(WorldPacket & /*recvData*/)
SetTutorialInt(i, 0x00000000);
}
-void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recvData)
+void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_WATCHED_FACTION");
uint32 fact;
@@ -1062,7 +1062,7 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recvData)
GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact);
}
-void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recvData)
+void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_INACTIVE");
uint32 replistid;
@@ -1279,7 +1279,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData)
SendPacket(&data);
}
-void WorldSession::HandleAlterAppearance(WorldPacket & recvData)
+void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ALTER_APPEARANCE");
@@ -1351,7 +1351,7 @@ void WorldSession::HandleAlterAppearance(WorldPacket & recvData)
_player->SetStandState(0); // stand up
}
-void WorldSession::HandleRemoveGlyph(WorldPacket & recvData)
+void WorldSession::HandleRemoveGlyph(WorldPacket& recvData)
{
uint32 slot;
recvData >> slot;