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author | ariel- <ariel-@users.noreply.github.com> | 2016-08-01 14:55:13 -0300 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2016-08-01 14:55:53 -0300 |
commit | 33fbc453d236d943c24fb10522ac0720c3174c3d (patch) | |
tree | ee218d71a7afd585da0d05d141fdf85973191fff /src/server/game/Handlers/ChatHandler.cpp | |
parent | bcfa47c0514b51690a5dd222b3b1ac5f20379232 (diff) |
Core/PvP: Gameobject rotation in BGs and Wintergrasp.
- Add a workaround in BattleGround correcting for bad rotations in BG scripts
- Calculate rotation from rotation in Wintergrasp, this function hasn't a rotation parameter and should be added in the future.
- Also removed an ugly hardcode in Battlefield::SpawnGameObject
Closes #17711
Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
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