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author | Treeston <treeston.mmoc@gmail.com> | 2016-08-08 11:22:11 +0200 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-11 22:58:58 +0100 |
commit | 62e7d7042cece5561f6ff7b9011c5553c6cd4741 (patch) | |
tree | 727e8c1b71868d6e0e956dd377e06baffb13250b /src/server/game/Handlers/ChatHandler.cpp | |
parent | e57efc201ae5e62c122e0fa308134219318495a3 (diff) |
Core/Creature: Fix health regeneration. Creatures immediately reset to full health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health. (#17756)
(cherry picked from commit fdd78d20772701b3e0fd7caf0da2cd5a2e6b6354)
Entities/Creature: Fix spawn health, fdd78d2 follow-up. Fixes and closes #17757.
(cherry picked from commit 5b6eb29b74bbc9e62f12c449b1896a075bdd25a2)
Entity/Creature: Fix spawn health, for real this time. Closes #17757. Also for real this time.
(cherry picked from commit ac35f93c2d6d5436054be474da06c9483e311c36)
Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
0 files changed, 0 insertions, 0 deletions