diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-07-25 17:34:41 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-07-25 20:18:42 +0200 |
commit | 2e586bc520e7eda2387e850c3c0049e6daa880de (patch) | |
tree | cb91d630b637029cceed0fb2e48cf7cf0f1fde4d /src/server/game/Handlers/CombatHandler.cpp | |
parent | 2f2fcd2c3d170877bffb1175e1c26305776042b9 (diff) |
Core: Header cleanup in game/*/*.cpp
Diffstat (limited to 'src/server/game/Handlers/CombatHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CombatHandler.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Handlers/CombatHandler.cpp b/src/server/game/Handlers/CombatHandler.cpp index 9b9a32b2c2a..ab401ced1ad 100644 --- a/src/server/game/Handlers/CombatHandler.cpp +++ b/src/server/game/Handlers/CombatHandler.cpp @@ -22,11 +22,8 @@ #include "WorldSession.h" #include "ObjectAccessor.h" #include "CreatureAI.h" -#include "ObjectDefines.h" #include "Vehicle.h" -#include "VehicleDefines.h" #include "Player.h" -#include "Opcodes.h" #include "CombatPackets.h" void WorldSession::HandleAttackSwingOpcode(WorldPackets::Combat::AttackSwing& packet) |