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authorblub <Vincent_Michael@gmx.de>2015-10-18 18:46:28 +0200
committerblub <Vincent_Michael@gmx.de>2015-10-18 18:46:28 +0200
commit5c449b50aadcb35a4bd7fdc25d3a249f023cf507 (patch)
tree54853a53a5d61e54ebc63dd8321b7cdc9b5cb67c /src/server/game/Handlers/DuelHandler.cpp
parent981e764004cc8b09c8f29205d9675bfd6e02ae7b (diff)
parentc6c3e72b55846ccfb565fd09580509800bd25c2a (diff)
Merge pull request #15731 from ShinDarth/toscri
Convert the Duel Cooldown Reset feature to scripts
Diffstat (limited to 'src/server/game/Handlers/DuelHandler.cpp')
-rw-r--r--src/server/game/Handlers/DuelHandler.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Handlers/DuelHandler.cpp b/src/server/game/Handlers/DuelHandler.cpp
index 79539258bd5..2f39a91afbe 100644
--- a/src/server/game/Handlers/DuelHandler.cpp
+++ b/src/server/game/Handlers/DuelHandler.cpp
@@ -43,15 +43,6 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
TC_LOG_DEBUG("network", "Player 1 is: %u (%s)", player->GetGUID().GetCounter(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %u (%s)", plTarget->GetGUID().GetCounter(), plTarget->GetName().c_str());
- if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
- {
- player->GetSpellHistory()->SaveCooldownStateBeforeDuel();
- plTarget->GetSpellHistory()->SaveCooldownStateBeforeDuel();
-
- player->RemoveArenaSpellCooldowns(true);
- plTarget->RemoveArenaSpellCooldowns(true);
- }
-
time_t now = time(NULL);
player->duel->startTimer = now;
plTarget->duel->startTimer = now;