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authorShauren <shauren.trinity@gmail.com>2013-08-01 21:31:11 +0200
committerShauren <shauren.trinity@gmail.com>2013-08-01 21:31:11 +0200
commitac10589edaf16f32105620b579ebae77d9b09f2c (patch)
tree8455fa46e10c6659cd942ba42122e8b41a36b4cf /src/server/game/Handlers/GroupHandler.cpp
parentab6be8c603c9af110392bb7019472d2775dae60d (diff)
Core/Misc: Fixed some issues found by Coverity Scan
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp39
1 files changed, 17 insertions, 22 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index ff4387a3a70..27ef4960f79 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -729,33 +729,28 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
if (mask & GROUP_UPDATE_FLAG_STATUS)
{
- if (player)
- {
- uint16 playerStatus = MEMBER_STATUS_ONLINE;
- if (player->IsPvP())
- playerStatus |= MEMBER_STATUS_PVP;
+ uint16 playerStatus = MEMBER_STATUS_ONLINE;
+ if (player->IsPvP())
+ playerStatus |= MEMBER_STATUS_PVP;
- if (!player->IsAlive())
- {
- if (player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
- playerStatus |= MEMBER_STATUS_GHOST;
- else
- playerStatus |= MEMBER_STATUS_DEAD;
- }
+ if (!player->IsAlive())
+ {
+ if (player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
+ playerStatus |= MEMBER_STATUS_GHOST;
+ else
+ playerStatus |= MEMBER_STATUS_DEAD;
+ }
- if (player->HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
- playerStatus |= MEMBER_STATUS_PVP_FFA;
+ if (player->HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
+ playerStatus |= MEMBER_STATUS_PVP_FFA;
- if (player->isAFK())
- playerStatus |= MEMBER_STATUS_AFK;
+ if (player->isAFK())
+ playerStatus |= MEMBER_STATUS_AFK;
- if (player->isDND())
- playerStatus |= MEMBER_STATUS_DND;
+ if (player->isDND())
+ playerStatus |= MEMBER_STATUS_DND;
- *data << uint16(playerStatus);
- }
- else
- *data << uint16(MEMBER_STATUS_OFFLINE);
+ *data << uint16(playerStatus);
}
if (mask & GROUP_UPDATE_FLAG_CUR_HP)