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| author | Shauren <shauren.trinity@gmail.com> | 2016-05-07 01:16:29 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-05-07 01:16:29 +0200 |
| commit | c75fcbe20b07fd7518be58bf02ba30d903133449 (patch) | |
| tree | 747a9ecc6a91ffc04d394090c0a3d2e588f630b4 /src/server/game/Handlers/GroupHandler.cpp | |
| parent | 44962fe3a9551f183ee9003c8947d5f433cfee16 (diff) | |
Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index ec29083d2f8..097a1979400 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -376,10 +376,10 @@ void WorldSession::HandleLootRoll(WorldPackets::Loot::LootRoll& packet) switch (packet.RollType) { case ROLL_NEED: - GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED, 1); + GetPlayer()->UpdateCriteria(CRITERIA_TYPE_ROLL_NEED, 1); break; case ROLL_GREED: - GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED, 1); + GetPlayer()->UpdateCriteria(CRITERIA_TYPE_ROLL_GREED, 1); break; } } |
