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authorDekadence <dekadence.net@gmail.com>2014-09-27 14:28:10 +0200
committerDekadence <dekadence.net@gmail.com>2014-09-27 14:28:10 +0200
commit5ac63a43fb33e55a1be7bbc9fb60ac26b3d1b032 (patch)
tree78352f1f01e120afa7160b6a75065e726a560d9b /src/server/game/Handlers/GuildHandler.cpp
parentb48ba56efd53e0430ec5d69a70fb1d141d7029c1 (diff)
Achievements/Guilds: Fix guild achievement tracking
- This fix a typo on commit TrinityCore@7ec22c5 - This fix update of criteria progress on login Thanks to @DDuarte for initial commit and help with pull request Thanks to @Kiritoo for send me sniffs
Diffstat (limited to 'src/server/game/Handlers/GuildHandler.cpp')
-rw-r--r--src/server/game/Handlers/GuildHandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp
index 3762e9aa90e..061f081919e 100644
--- a/src/server/game/Handlers/GuildHandler.cpp
+++ b/src/server/game/Handlers/GuildHandler.cpp
@@ -832,15 +832,15 @@ void WorldSession::HandleGuildSetGuildMaster(WorldPacket& recvPacket)
void WorldSession::HandleGuildSetAchievementTracking(WorldPacket& recvPacket)
{
uint32 count = recvPacket.ReadBits(24);
- std::set<uint32> criteriaIds;
+ std::set<uint32> achievementIds;
for (uint32 i = 0; i < count; ++i)
{
- uint32 criteriaId;
- recvPacket >> criteriaId;
- criteriaIds.insert(criteriaId);
+ uint32 achievementId;
+ recvPacket >> achievementId;
+ achievementIds.insert(achievementId);
}
if (Guild* guild = GetPlayer()->GetGuild())
- guild->HandleSetAchievementTracking(this, criteriaIds);
+ guild->HandleSetAchievementTracking(this, achievementIds);
}