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authorSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
committerSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
commitab2d26cb910ea9d24ae87d6342f0cbc264fc16cf (patch)
tree87c7ff135e2c45773a25a900d1872aa6fa8afd08 /src/server/game/Handlers/GuildHandler.cpp
parent990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (diff)
parent94e2b9332a1f6ceec024338b8f41cd3dca099a40 (diff)
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DataStores/DBCStores.cpp src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/GuildMgr.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Tools/PlayerDump.cpp src/server/game/World/World.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Handlers/GuildHandler.cpp')
-rw-r--r--src/server/game/Handlers/GuildHandler.cpp72
1 files changed, 36 insertions, 36 deletions
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp
index b21b0a90c3d..975690d4c92 100644
--- a/src/server/game/Handlers/GuildHandler.cpp
+++ b/src/server/game/Handlers/GuildHandler.cpp
@@ -33,7 +33,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
uint64 guildGuid, playerGuid;
recvPacket >> guildGuid >> playerGuid;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY [%s]: Guild: %u Target: %u",
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY [%s]: Guild: %u Target: %u",
GetPlayerInfo().c_str(), GUID_LOPART(guildGuid), GUID_LOPART(playerGuid));
if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid))
@@ -46,7 +46,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
uint32 nameLength = recvPacket.ReadBits(7);
std::string invitedName = recvPacket.ReadString(nameLength);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str());
if (normalizePlayerName(invitedName))
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleInviteMember(this, invitedName);
@@ -74,7 +74,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
recvPacket.ReadByteSeq(playerGuid[3]);
recvPacket.ReadByteSeq(playerGuid[0]);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_REMOVE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid));
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_REMOVE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid));
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleRemoveMember(this, playerGuid);
@@ -82,7 +82,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ACCEPT [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_ACCEPT [%s]", GetPlayerInfo().c_str());
if (!GetPlayer()->GetGuildId())
if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildIdInvited()))
@@ -91,7 +91,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str());
GetPlayer()->SetGuildIdInvited(0);
GetPlayer()->SetInGuild(0);
@@ -99,7 +99,7 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildRosterOpcode(WorldPacket& recvPacket)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str());
recvPacket.rfinish();
if (Guild* guild = GetPlayer()->GetGuild())
@@ -130,7 +130,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
recvPacket.ReadByteSeq(targetGuid[1]);
recvPacket.ReadByteSeq(targetGuid[7]);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_PROMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid));
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_PROMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid));
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleUpdateMemberRank(this, targetGuid, false);
@@ -158,7 +158,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
recvPacket.ReadByteSeq(targetGuid[4]);
recvPacket.ReadByteSeq(targetGuid[3]);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DEMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid));
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_DEMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid));
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleUpdateMemberRank(this, targetGuid, true);
@@ -206,7 +206,7 @@ void WorldSession::HandleGuildAssignRankOpcode(WorldPacket& recvPacket)
recvPacket.ReadByteSeq(targetGuid[6]);
recvPacket.ReadByteSeq(setterGuid[7]);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %u Rank: %u, Issuer: %u",
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %u Rank: %u, Issuer: %u",
GetPlayerInfo().c_str(), GUID_LOPART(targetGuid), rankId, GUID_LOPART(setterGuid));
if (Guild* guild = GetPlayer()->GetGuild())
@@ -215,7 +215,7 @@ void WorldSession::HandleGuildAssignRankOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleLeaveMember(this);
@@ -223,7 +223,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleDisband(this);
@@ -233,7 +233,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
{
uint32 motdLength = recvPacket.ReadBits(11);
std::string motd = recvPacket.ReadString(motdLength);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleSetMOTD(this, motd);
@@ -264,7 +264,7 @@ void WorldSession::HandleGuildSetNoteOpcode(WorldPacket& recvPacket)
std::string note = recvPacket.ReadString(noteLength);
recvPacket.ReadByteSeq(playerGuid[2]);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_SET_NOTE [%s]: Target: %u, Note: %s, Public: %u",
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_SET_NOTE [%s]: Target: %u, Note: %s, Public: %u",
GetPlayerInfo().c_str(), GUID_LOPART(playerGuid), note.c_str(), ispublic);
if (Guild* guild = GetPlayer()->GetGuild())
@@ -293,7 +293,7 @@ void WorldSession::HandleGuildQueryRanksOpcode(WorldPacket& recvPacket)
recvPacket.ReadByteSeq(guildGuid[6]);
recvPacket.ReadByteSeq(guildGuid[2]);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %u",
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %u",
GetPlayerInfo().c_str(), GUID_LOPART(guildGuid));
if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid))
@@ -309,7 +309,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
uint32 length = recvPacket.ReadBits(7);
std::string rankName = recvPacket.ReadString(length);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleAddNewRank(this, rankName);
@@ -320,7 +320,7 @@ void WorldSession::HandleGuildDelRankOpcode(WorldPacket& recvPacket)
uint32 rankId;
recvPacket >> rankId;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DEL_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_DEL_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId);
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleRemoveRank(this, rankId);
@@ -331,7 +331,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
uint32 length = recvPacket.ReadBits(12);
std::string info = recvPacket.ReadString(length);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleSetInfo(this, info);
@@ -345,7 +345,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
EmblemInfo emblemInfo;
emblemInfo.ReadPacket(recvPacket);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD
+ TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD
"] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
, GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle()
, emblemInfo.GetColor(), emblemInfo.GetBorderStyle()
@@ -368,7 +368,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->SendEventLog(this);
@@ -376,7 +376,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvPacket */)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->SendMoneyInfo(this);
@@ -384,7 +384,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvPacket */)
void WorldSession::HandleGuildPermissions(WorldPacket& /* recvPacket */)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->SendPermissions(this);
@@ -397,7 +397,7 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvPacket)
bool sendAllSlots;
recvPacket >> guid >> sendAllSlots;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u"
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u"
, GetPlayerInfo().c_str(), guid, sendAllSlots);
GameObject const* const go = GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK);
@@ -423,7 +423,7 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvPacket)
recvPacket >> guid >> tabId >> sendAllSlots;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, AllSlots: %u"
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, AllSlots: %u"
, GetPlayerInfo().c_str(), guid, tabId, sendAllSlots);
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -437,7 +437,7 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvPacket)
uint64 money;
recvPacket >> guid >> money;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD,
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD,
GetPlayerInfo().c_str(), guid, money);
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -452,7 +452,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvPacket)
uint64 money;
recvPacket >> guid >> money;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD,
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD,
GetPlayerInfo().c_str(), guid, money);
if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -462,7 +462,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvPacket)
void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvPacket)
{
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str());
uint64 GoGuid;
recvPacket >> GoGuid;
@@ -550,7 +550,7 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvPacket)
uint8 tabId;
recvPacket >> tabId;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
if (!guid || GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
if (Guild* guild = GetPlayer()->GetGuild())
@@ -565,7 +565,7 @@ void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvPacket)
recvPacket >> guid >> tabId >> name >> icon;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s"
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s"
, GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str());
if (!name.empty() && !icon.empty())
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -578,7 +578,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket& recvPacket)
uint32 tabId;
recvPacket >> tabId;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
+ TC_LOG_DEBUG("guild", "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
if (Guild* guild = GetPlayer()->GetGuild())
guild->SendBankLog(this, tabId);
@@ -589,7 +589,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recvPacket)
uint8 tabId;
recvPacket >> tabId;
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
+ TC_LOG_DEBUG("guild", "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
if (Guild* guild = GetPlayer()->GetGuild())
guild->SendBankTabText(this, tabId);
@@ -603,7 +603,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvPacket)
uint32 textLen = recvPacket.ReadBits(14);
std::string text = recvPacket.ReadString(textLen);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str());
+ TC_LOG_DEBUG("guild", "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->SetBankTabText(tabId, text);
@@ -611,7 +611,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvPacket)
void WorldSession::HandleGuildQueryXPOpcode(WorldPacket& recvPacket)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUERY_GUILD_XP");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUERY_GUILD_XP");
ObjectGuid guildGuid;
@@ -633,7 +633,7 @@ void WorldSession::HandleGuildQueryXPOpcode(WorldPacket& recvPacket)
recvPacket.ReadByteSeq(guildGuid[0]);
recvPacket.ReadByteSeq(guildGuid[4]);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_QUERY_GUILD_XP [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid));
+ TC_LOG_DEBUG("guild", "CMSG_QUERY_GUILD_XP [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid));
if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid))
if (guild->IsMember(_player->GetGUID()))
@@ -676,14 +676,14 @@ void WorldSession::HandleGuildSetRankPermissionsOpcode(WorldPacket& recvPacket)
uint32 nameLength = recvPacket.ReadBits(7);
std::string rankName = recvPacket.ReadString(nameLength);
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_SET_RANK_PERMISSIONS [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), newRankId);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_SET_RANK_PERMISSIONS [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), newRankId);
guild->HandleSetRankInfo(this, newRankId, rankName, newRights, moneyPerDay, rightsAndSlots);
}
void WorldSession::HandleGuildRequestPartyState(WorldPacket& recvPacket)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GUILD_REQUEST_PARTY_STATE");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GUILD_REQUEST_PARTY_STATE");
ObjectGuid guildGuid;
@@ -778,7 +778,7 @@ void WorldSession::HandleGuildRewardsQueryOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildQueryNewsOpcode(WorldPacket& recvPacket)
{
recvPacket.read_skip<uint32>();
- TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_NEWS [%s]", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY_NEWS [%s]", GetPlayerInfo().c_str());
if (Guild* guild = GetPlayer()->GetGuild())
guild->SendNewsUpdate(this);
}