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authorShauren <shauren.trinity@gmail.com>2021-02-28 20:58:03 +0100
committerShauren <shauren.trinity@gmail.com>2021-02-28 20:58:03 +0100
commit68bdf1c8309c612257679d63c97e8dc62467dbb5 (patch)
treef7d767a292934ad743de16fb4a7e5631b00d390c /src/server/game/Handlers/HotfixHandler.cpp
parent2380fc32dd5383b2e385a12e7e76ea0116dc9035 (diff)
Core/PacketIO: Use hotfix status enum instead of magic numbers in SMSG_DB_REPLY
Diffstat (limited to 'src/server/game/Handlers/HotfixHandler.cpp')
-rw-r--r--src/server/game/Handlers/HotfixHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/HotfixHandler.cpp b/src/server/game/Handlers/HotfixHandler.cpp
index bdc9f01a5b9..25eb13fa3f0 100644
--- a/src/server/game/Handlers/HotfixHandler.cpp
+++ b/src/server/game/Handlers/HotfixHandler.cpp
@@ -36,7 +36,7 @@ void WorldSession::HandleDBQueryBulk(WorldPackets::Hotfix::DBQueryBulk& dbQuery)
if (store && store->HasRecord(record.RecordID))
{
- dbReply.Status = 1;
+ dbReply.Status = DB2Manager::HotfixRecord::Status::Valid;
dbReply.Timestamp = GameTime::GetGameTime();
store->WriteRecord(record.RecordID, GetSessionDbcLocale(), dbReply.Data);