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authorShauren <shauren.trinity@gmail.com>2019-07-12 20:41:33 +0200
committerShauren <shauren.trinity@gmail.com>2019-07-14 19:20:44 +0200
commit0e4c5697704359f648be4eab52eeb739528eb9d2 (patch)
treebc7377eb7ab1f5a3b5f2620bda06b665a764e05d /src/server/game/Handlers/ItemHandler.cpp
parent901d36b0a73fa0e181771e97b1848532a778d2e9 (diff)
Core/PacketIO: Updated packet structures to 8.2
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp62
1 files changed, 0 insertions, 62 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 5eed12a2172..e6a4f35e040 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -1207,68 +1207,6 @@ void WorldSession::HandleUseCritterItem(WorldPackets::Item::UseCritterItem& useC
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
}
-void WorldSession::HandleUpgradeItem(WorldPackets::Item::UpgradeItem& upgradeItem)
-{
- WorldPackets::Item::ItemUpgradeResult itemUpgradeResult;
- if (!_player->GetNPCIfCanInteractWith(upgradeItem.ItemMaster, UNIT_NPC_FLAG_NONE, UNIT_NPC_FLAG_2_ITEM_UPGRADE_MASTER))
- {
- TC_LOG_DEBUG("network", "WORLD: HandleUpgradeItems - %s not found or player can't interact with it.", upgradeItem.ItemMaster.ToString().c_str());
- itemUpgradeResult.Success = false;
- SendPacket(itemUpgradeResult.Write());
- return;
- }
-
- Item* item = _player->GetItemByGuid(upgradeItem.ItemGUID);
- if (!item)
- {
- TC_LOG_DEBUG("network", "WORLD: HandleUpgradeItems: Item %s not found!", upgradeItem.ItemGUID.ToString().c_str());
- itemUpgradeResult.Success = false;
- SendPacket(itemUpgradeResult.Write());
- return;
- }
-
- ItemUpgradeEntry const* itemUpgradeEntry = sItemUpgradeStore.LookupEntry(upgradeItem.UpgradeID);
- if (!itemUpgradeEntry)
- {
- TC_LOG_DEBUG("network", "WORLD: HandleUpgradeItems - ItemUpgradeEntry (%u) not found.", upgradeItem.UpgradeID);
- itemUpgradeResult.Success = false;
- SendPacket(itemUpgradeResult.Write());
- return;
- }
-
- // Check if player has enough currency
- if (!_player->HasCurrency(itemUpgradeEntry->CurrencyType, itemUpgradeEntry->CurrencyAmount))
- {
- TC_LOG_DEBUG("network", "WORLD: HandleUpgradeItems - Player has not enougth currency (ID: %u, Cost: %u) not found.", itemUpgradeEntry->CurrencyType, itemUpgradeEntry->CurrencyAmount);
- itemUpgradeResult.Success = false;
- SendPacket(itemUpgradeResult.Write());
- return;
- }
-
- uint32 currentUpgradeId = item->GetModifier(ITEM_MODIFIER_UPGRADE_ID);
- if (currentUpgradeId != itemUpgradeEntry->PrerequisiteID)
- {
- TC_LOG_DEBUG("network", "WORLD: HandleUpgradeItems - ItemUpgradeEntry (%u) is not related to this ItemUpgradePath (%u).", itemUpgradeEntry->ID, currentUpgradeId);
- itemUpgradeResult.Success = false;
- SendPacket(itemUpgradeResult.Write());
- return;
- }
-
- itemUpgradeResult.Success = true;
- SendPacket(itemUpgradeResult.Write());
-
- if (item->IsEquipped())
- _player->_ApplyItemBonuses(item, item->GetSlot(), false);
-
- item->SetModifier(ITEM_MODIFIER_UPGRADE_ID, itemUpgradeEntry->ID);
-
- if (item->IsEquipped())
- _player->_ApplyItemBonuses(item, item->GetSlot(), true);
-
- item->SetState(ITEM_CHANGED, _player);
- _player->ModifyCurrency(itemUpgradeEntry->CurrencyType, -int32(itemUpgradeEntry->CurrencyAmount));
-}
-
void WorldSession::HandleSortBags(WorldPackets::Item::SortBags& /*sortBags*/)
{
// TODO: Implement sorting