diff options
author | Intel <chemicstry@gmail.com> | 2014-11-14 14:47:20 +0200 |
---|---|---|
committer | Nayd <dnpd.dd@gmail.com> | 2014-11-15 04:27:37 +0000 |
commit | 1e51d22d2990c69c4725133733c99599ddb0abd1 (patch) | |
tree | 93a35434839f0c350084e514ede50a1af4c8371a /src/server/game/Handlers/ItemHandler.cpp | |
parent | b5236a6cdc0161e4240435280b388868f443c9b2 (diff) |
Core/DataStores: Updated Item DataStores
Signed-off-by: Nayd <dnpd.dd@gmail.com>
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index f6566044278..95bcecbfdeb 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -288,7 +288,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) return; } - if (pItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_INDESTRUCTIBLE) + if (pItem->GetTemplate()->Flags[0] & ITEM_PROTO_FLAG_INDESTRUCTIBLE) { _player->SendEquipError(EQUIP_ERR_DROP_BOUND_ITEM, NULL, NULL); return; @@ -626,8 +626,8 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid) continue; // Only display items in vendor lists for the team the player is on - if ((itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && _player->GetTeam() == ALLIANCE) || - (itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && _player->GetTeam() == HORDE)) + if ((itemTemplate->Flags[1] & ITEM_FLAGS_EXTRA_HORDE_ONLY && _player->GetTeam() == ALLIANCE) || + (itemTemplate->Flags[1] & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && _player->GetTeam() == HORDE)) continue; // Items sold out are not displayed in list @@ -970,7 +970,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) return; } - if (!(gift->GetTemplate()->Flags & ITEM_PROTO_FLAG_WRAPPER)) // cheating: non-wrapper wrapper + if (!(gift->GetTemplate()->Flags[0] & ITEM_PROTO_FLAG_WRAPPER)) // cheating: non-wrapper wrapper { _player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, gift, NULL); return; @@ -1157,7 +1157,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData) ItemTemplate const* iGemProto = Gems[i]->GetTemplate(); // unique item (for new and already placed bit removed enchantments - if (iGemProto->Flags & ITEM_PROTO_FLAG_UNIQUE_EQUIPPED) + if (iGemProto->Flags[0] & ITEM_PROTO_FLAG_UNIQUE_EQUIPPED) { for (int j = 0; j < MAX_GEM_SOCKETS; ++j) { |