diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-06-03 20:40:34 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-06-08 17:06:57 +0200 |
commit | 455959c6064af6f7863a6b4b57cb0ef1646bd8ef (patch) | |
tree | 7d7a7cdd3a44643ee5fc7d19521ced1c8b815c66 /src/server/game/Handlers/ItemHandler.cpp | |
parent | 31fda79556e55375962a3c9e46f6dbdbf6e90d18 (diff) |
Core/PacketIO: Rewrite updatefield handling
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 8ba5dc93333..5eed12a2172 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -232,7 +232,7 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPackets::Item::AutoEquipItem& return; } - if (!dstItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_CHILD)) + if (!dstItem->HasItemFlag(ITEM_FIELD_FLAG_CHILD)) { // check dest->src move possibility ItemPosCountVec sSrc; @@ -289,7 +289,7 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPackets::Item::AutoEquipItem& } else { - if (Item* parentItem = _player->GetItemByGuid(dstItem->GetGuidValue(ITEM_FIELD_CREATOR))) + if (Item* parentItem = _player->GetItemByGuid(dstItem->GetCreator())) { if (Player::IsEquipmentPos(dest)) { @@ -390,7 +390,7 @@ void WorldSession::HandleSellItemOpcode(WorldPackets::Item::SellItem& packet) if (packet.ItemGUID.IsEmpty()) return; - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(packet.VendorGUID, UNIT_NPC_FLAG_VENDOR); + Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(packet.VendorGUID, UNIT_NPC_FLAG_VENDOR, UNIT_NPC_FLAG_2_NONE); if (!creature) { TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - %s not found or you can not interact with him.", packet.VendorGUID.ToString().c_str()); @@ -429,7 +429,7 @@ void WorldSession::HandleSellItemOpcode(WorldPackets::Item::SellItem& packet) // prevent selling item for sellprice when the item is still refundable // this probably happens when right clicking a refundable item, the client sends both // CMSG_SELL_ITEM and CMSG_REFUND_ITEM (unverified) - if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_REFUNDABLE)) + if (pItem->HasItemFlag(ITEM_FIELD_FLAG_REFUNDABLE)) return; // Therefore, no feedback to client // special case at auto sell (sell all) @@ -501,7 +501,7 @@ void WorldSession::HandleBuybackItem(WorldPackets::Item::BuyBackItem& packet) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUYBACK_ITEM: Vendor %s, Slot: %u", packet.VendorGUID.ToString().c_str(), packet.Slot); - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(packet.VendorGUID, UNIT_NPC_FLAG_VENDOR); + Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(packet.VendorGUID, UNIT_NPC_FLAG_VENDOR, UNIT_NPC_FLAG_2_NONE); if (!creature) { TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit (%s) not found or you can not interact with him.", packet.VendorGUID.ToString().c_str()); @@ -516,7 +516,7 @@ void WorldSession::HandleBuybackItem(WorldPackets::Item::BuyBackItem& packet) Item* pItem = _player->GetItemFromBuyBackSlot(packet.Slot); if (pItem) { - uint32 price = _player->GetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_PRICE + packet.Slot - BUYBACK_SLOT_START); + uint32 price = _player->m_activePlayerData->BuybackPrice[packet.Slot - BUYBACK_SLOT_START]; if (!_player->HasEnoughMoney(uint64(price))) { _player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, pItem->GetEntry(), 0); @@ -586,7 +586,7 @@ void WorldSession::HandleListInventoryOpcode(WorldPackets::NPC::Hello& packet) void WorldSession::SendListInventory(ObjectGuid vendorGuid) { - Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR); + Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR, UNIT_NPC_FLAG_2_NONE); if (!vendor) { TC_LOG_DEBUG("network", "WORLD: SendListInventory - %s not found or you can not interact with him.", vendorGuid.ToString().c_str()); @@ -828,7 +828,7 @@ void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet) return; } - if (!item->GetGuidValue(ITEM_FIELD_GIFTCREATOR).IsEmpty()) // HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED); + if (!item->GetGiftCreator().IsEmpty()) // HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED); { _player->SendEquipError(EQUIP_ERR_CANT_WRAP_WRAPPED, item, NULL); return; @@ -865,7 +865,7 @@ void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet) stmt->setUInt64(0, item->GetOwnerGUID().GetCounter()); stmt->setUInt64(1, item->GetGUID().GetCounter()); stmt->setUInt32(2, item->GetEntry()); - stmt->setUInt32(3, item->GetUInt32Value(ITEM_FIELD_FLAGS)); + stmt->setUInt32(3, item->m_itemData->DynamicFlags); trans->Append(stmt); item->SetEntry(gift->GetEntry()); @@ -892,8 +892,8 @@ void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet) break; } - item->SetGuidValue(ITEM_FIELD_GIFTCREATOR, _player->GetGUID()); - item->SetUInt32Value(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED); + item->SetGiftCreator(_player->GetGUID()); + item->SetItemFlags(ITEM_FIELD_FLAG_WRAPPED); item->SetState(ITEM_CHANGED, _player); if (item->GetState() == ITEM_NEW) // save new item, to have alway for `character_gifts` record in `item_instance` @@ -935,7 +935,7 @@ void WorldSession::HandleSocketGems(WorldPackets::Item::SocketGems& socketGems) memset(gemData, 0, sizeof(gemData)); GemPropertiesEntry const* gemProperties[MAX_GEM_SOCKETS]; memset(gemProperties, 0, sizeof(gemProperties)); - ItemDynamicFieldGems const* oldGemData[MAX_GEM_SOCKETS]; + UF::SocketedGem const* oldGemData[MAX_GEM_SOCKETS]; memset(oldGemData, 0, sizeof(oldGemData)); for (uint32 i = 0; i < MAX_GEM_SOCKETS; ++i) { @@ -943,9 +943,9 @@ void WorldSession::HandleSocketGems(WorldPackets::Item::SocketGems& socketGems) { gems[i] = gem; gemData[i].ItemId = gem->GetEntry(); - gemData[i].Context = gem->GetUInt32Value(ITEM_FIELD_CONTEXT); - for (std::size_t b = 0; b < gem->GetDynamicValues(ITEM_DYNAMIC_FIELD_BONUSLIST_IDS).size() && b < 16; ++b) - gemData[i].BonusListIDs[b] = gem->GetDynamicValue(ITEM_DYNAMIC_FIELD_BONUSLIST_IDS, b); + gemData[i].Context = gem->m_itemData->Context; + for (std::size_t b = 0; b < gem->m_itemData->BonusListIDs->size() && b < 16; ++b) + gemData[i].BonusListIDs[b] = (*gem->m_itemData->BonusListIDs)[b]; gemProperties[i] = sGemPropertiesStore.LookupEntry(gem->GetTemplate()->GetGemProperties()); } @@ -1010,7 +1010,7 @@ void WorldSession::HandleSocketGems(WorldPackets::Item::SocketGems& socketGems) } else if (oldGemData[j]) { - if (iGemProto->GetId() == oldGemData[j]->ItemId) + if (int32(iGemProto->GetId()) == oldGemData[j]->ItemID) { _player->SendEquipError(EQUIP_ERR_ITEM_UNIQUE_EQUIPPABLE_SOCKETED, itemTarget, NULL); return; @@ -1037,7 +1037,7 @@ void WorldSession::HandleSocketGems(WorldPackets::Item::SocketGems& socketGems) else if (oldGemData[j]) { // existing gem - if (ItemTemplate const* jProto = sObjectMgr->GetItemTemplate(oldGemData[j]->ItemId)) + if (ItemTemplate const* jProto = sObjectMgr->GetItemTemplate(oldGemData[j]->ItemID)) if (iGemProto->GetItemLimitCategory() == jProto->GetItemLimitCategory()) ++limit_newcount; } @@ -1176,7 +1176,7 @@ bool WorldSession::CanUseBank(ObjectGuid bankerGUID) const if (!isUsingBankCommand) { - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(bankerGUID, UNIT_NPC_FLAG_BANKER); + Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(bankerGUID, UNIT_NPC_FLAG_BANKER, UNIT_NPC_FLAG_2_NONE); if (!creature) return false; } @@ -1210,7 +1210,7 @@ void WorldSession::HandleUseCritterItem(WorldPackets::Item::UseCritterItem& useC void WorldSession::HandleUpgradeItem(WorldPackets::Item::UpgradeItem& upgradeItem) { WorldPackets::Item::ItemUpgradeResult itemUpgradeResult; - if (!_player->GetNPCIfCanInteractWith(upgradeItem.ItemMaster, UNIT_NPC_FLAG_ITEM_UPGRADE_MASTER)) + if (!_player->GetNPCIfCanInteractWith(upgradeItem.ItemMaster, UNIT_NPC_FLAG_NONE, UNIT_NPC_FLAG_2_ITEM_UPGRADE_MASTER)) { TC_LOG_DEBUG("network", "WORLD: HandleUpgradeItems - %s not found or player can't interact with it.", upgradeItem.ItemMaster.ToString().c_str()); itemUpgradeResult.Success = false; @@ -1299,9 +1299,9 @@ void WorldSession::HandleRemoveNewItem(WorldPackets::Item::RemoveNewItem& remove return; } - if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_NEW_ITEM)) + if (item->HasItemFlag(ITEM_FIELD_FLAG_NEW_ITEM)) { - item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_NEW_ITEM); + item->RemoveItemFlag(ITEM_FIELD_FLAG_NEW_ITEM); item->SetState(ITEM_CHANGED, _player); } } |