diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-08-07 19:54:42 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-08-07 19:54:42 -0500 |
| commit | cb5b85d9e0cf483be814e03f02fe145fa32ff451 (patch) | |
| tree | 52a01e1486d05f84cc53e21439f329b4070a500c /src/server/game/Handlers/ItemHandler.cpp | |
| parent | 46cf08684d8ec4166b4b917726437abbc703f4a4 (diff) | |
Core/PacketIO: Enabled/Fixed more opcodes
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 73c90498eaa..ce85a0b1ef7 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -501,7 +501,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recvData) if (!creature) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); - _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid); return; } @@ -515,21 +515,21 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recvData) // prevent sell not owner item if (_player->GetGUID() != pItem->GetOwnerGUID()) { - _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } // prevent sell non empty bag by drag-and-drop at vendor's item list if (pItem->IsNotEmptyBag()) { - _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } // prevent sell currently looted item if (_player->GetLootGUID() == pItem->GetGUID()) { - _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } @@ -549,7 +549,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recvData) // prevent sell more items that exist in stack (possible only not from client) if (count > pItem->GetCount()) { - _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } } @@ -565,7 +565,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recvData) if (!pNewItem) { sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); - _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } @@ -592,11 +592,11 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recvData) _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS, money); } else - _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } } - _player->SendSellError(SELL_ERR_CANT_FIND_ITEM, creature, itemguid, 0); + _player->SendSellError(SELL_ERR_CANT_FIND_ITEM, creature, itemguid); return; } @@ -612,7 +612,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) if (!creature) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); - _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); + _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } @@ -728,7 +728,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) if (!vendor) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); - _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); + _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } |
