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authorShauren <shauren.trinity@gmail.com>2015-10-25 13:20:28 +0100
committerShauren <shauren.trinity@gmail.com>2015-10-31 20:26:40 +0100
commitcba122ad94af5081fa748c5d77842dd5205e7b67 (patch)
treebb57c52139182732828290cd84442d82a2d319a1 /src/server/game/Handlers/ItemHandler.cpp
parent57c4b3d42cbd5052313ef30ecc803d276985810a (diff)
Core/Conditions: Optimizations part 3 removed copying condition containers all over the place
(cherry picked from commit b09e63e9debfab49e635a591339294dd96b09d95)
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 6efaf5aab34..b1f46c381bf 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -786,8 +786,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid)
if (!_player->IsGameMaster() && !leftInStock)
continue;
- ConditionContainer conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item);
- if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions))
+ if (!sConditionMgr->IsObjectMeetingVendorItemConditions(vendor->GetEntry(), item->item, _player, vendor))
{
TC_LOG_DEBUG("condition", "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
continue;