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| author | Shauren <shauren.trinity@gmail.com> | 2015-10-25 13:20:28 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-10-31 20:26:40 +0100 |
| commit | cba122ad94af5081fa748c5d77842dd5205e7b67 (patch) | |
| tree | bb57c52139182732828290cd84442d82a2d319a1 /src/server/game/Handlers/ItemHandler.cpp | |
| parent | 57c4b3d42cbd5052313ef30ecc803d276985810a (diff) | |
Core/Conditions: Optimizations part 3 removed copying condition containers all over the place
(cherry picked from commit b09e63e9debfab49e635a591339294dd96b09d95)
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 6efaf5aab34..b1f46c381bf 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -786,8 +786,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid) if (!_player->IsGameMaster() && !leftInStock) continue; - ConditionContainer conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item); - if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions)) + if (!sConditionMgr->IsObjectMeetingVendorItemConditions(vendor->GetEntry(), item->item, _player, vendor)) { TC_LOG_DEBUG("condition", "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item); continue; |
