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authorShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
committerShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
commitd791afae1dfcfaf592326f787755ca32d629e4d3 (patch)
tree54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Handlers/ItemHandler.cpp
parentb6820a706f46f18b9652fcd9806e4bec8805d29d (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index db374048017..5a8bb2d2b98 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -34,11 +34,11 @@ void WorldSession::HandleSplitItemOpcode(WorldPackets::Item::SplitItem& splitIte
{
if (!splitItem.Inv.Items.empty())
{
- TC_LOG_ERROR("network", "HandleSplitItemOpcode - Invalid ItemCount (" SZFMTD ")", splitItem.Inv.Items.size());
+ TC_LOG_ERROR("network", "HandleSplitItemOpcode - Invalid ItemCount ({})", splitItem.Inv.Items.size());
return;
}
- TC_LOG_DEBUG("network", "HandleSplitItemOpcode: receive FromPackSlot: %u, FromSlot: %u, ToPackSlot: %u, ToSlot: %u, Quantity: %u",
+ TC_LOG_DEBUG("network", "HandleSplitItemOpcode: receive FromPackSlot: {}, FromSlot: {}, ToPackSlot: {}, ToSlot: {}, Quantity: {}",
splitItem.FromPackSlot, splitItem.FromSlot, splitItem.ToPackSlot, splitItem.ToSlot, splitItem.Quantity);
uint16 src = ((splitItem.FromPackSlot << 8) | splitItem.FromSlot);
@@ -70,11 +70,11 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPackets::Item::SwapInvItem& swap
{
if (swapInvItem.Inv.Items.size() != 2)
{
- TC_LOG_ERROR("network", "HandleSwapInvItemOpcode - Invalid itemCount (" SZFMTD ")", swapInvItem.Inv.Items.size());
+ TC_LOG_ERROR("network", "HandleSwapInvItemOpcode - Invalid itemCount ({})", swapInvItem.Inv.Items.size());
return;
}
- TC_LOG_DEBUG("network", "HandleSwapInvItemOpcode: receive Slot1: %u, Slot2: %u",
+ TC_LOG_DEBUG("network", "HandleSwapInvItemOpcode: receive Slot1: {}, Slot2: {}",
swapInvItem.Slot1, swapInvItem.Slot2);
// prevent attempt swap same item to current position generated by client at special checting sequence
@@ -95,13 +95,13 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPackets::Item::SwapInvItem& swap
if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, swapInvItem.Slot1) && !CanUseBank())
{
- TC_LOG_DEBUG("network", "HandleSwapInvItemOpcode - Unit (%s) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString().c_str());
+ TC_LOG_DEBUG("network", "HandleSwapInvItemOpcode - Unit ({}) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString());
return;
}
if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, swapInvItem.Slot2) && !CanUseBank())
{
- TC_LOG_DEBUG("network", "HandleSwapInvItemOpcode - Unit (%s) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString().c_str());
+ TC_LOG_DEBUG("network", "HandleSwapInvItemOpcode - Unit ({}) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString());
return;
}
@@ -131,11 +131,11 @@ void WorldSession::HandleSwapItem(WorldPackets::Item::SwapItem& swapItem)
{
if (swapItem.Inv.Items.size() != 2)
{
- TC_LOG_ERROR("network", "HandleSwapItem - Invalid itemCount (" SZFMTD ")", swapItem.Inv.Items.size());
+ TC_LOG_ERROR("network", "HandleSwapItem - Invalid itemCount ({})", swapItem.Inv.Items.size());
return;
}
- TC_LOG_DEBUG("network", "HandleSwapItem: receive ContainerSlotA: %u, SlotA: %u, ContainerSlotB: %u, SlotB: %u",
+ TC_LOG_DEBUG("network", "HandleSwapItem: receive ContainerSlotA: {}, SlotA: {}, ContainerSlotB: {}, SlotB: {}",
swapItem.ContainerSlotA, swapItem.SlotA, swapItem.ContainerSlotB, swapItem.SlotB);
uint16 src = ((swapItem.ContainerSlotA << 8) | swapItem.SlotA);
@@ -159,13 +159,13 @@ void WorldSession::HandleSwapItem(WorldPackets::Item::SwapItem& swapItem)
if (_player->IsBankPos(swapItem.ContainerSlotA, swapItem.SlotA) && !CanUseBank())
{
- TC_LOG_DEBUG("network", "HandleSwapItem - Unit (%s) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString().c_str());
+ TC_LOG_DEBUG("network", "HandleSwapItem - Unit ({}) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString());
return;
}
if (_player->IsBankPos(swapItem.ContainerSlotB, swapItem.SlotB) && !CanUseBank())
{
- TC_LOG_DEBUG("network", "HandleSwapItem - Unit (%s) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString().c_str());
+ TC_LOG_DEBUG("network", "HandleSwapItem - Unit ({}) not found or you can't interact with him.", _player->PlayerTalkClass->GetInteractionData().SourceGuid.ToString());
return;
}
@@ -176,11 +176,11 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPackets::Item::AutoEquipItem&
{
if (autoEquipItem.Inv.Items.size() != 1)
{
- TC_LOG_ERROR("network", "HandleAutoEquipItemOpcode - Invalid itemCount (" SZFMTD ")", autoEquipItem.Inv.Items.size());
+ TC_LOG_ERROR("network", "HandleAutoEquipItemOpcode - Invalid itemCount ({})", autoEquipItem.Inv.Items.size());
return;
}
- TC_LOG_DEBUG("network", "HandleAutoEquipItemOpcode: receive PackSlot: %u, Slot: %u",
+ TC_LOG_DEBUG("network", "HandleAutoEquipItemOpcode: receive PackSlot: {}, Slot: {}",
autoEquipItem.PackSlot, autoEquipItem.Slot);
Item* srcItem = _player->GetItemByPos(autoEquipItem.PackSlot, autoEquipItem.Slot);
@@ -312,7 +312,7 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPackets::Item::AutoEquipItem&
void WorldSession::HandleDestroyItemOpcode(WorldPackets::Item::DestroyItem& destroyItem)
{
- TC_LOG_DEBUG("network", "HandleDestroyItemOpcode: receive ContainerId: %u, SlotNum: %u, Count: %u",
+ TC_LOG_DEBUG("network", "HandleDestroyItemOpcode: receive ContainerId: {}, SlotNum: {}, Count: {}",
destroyItem.ContainerId, destroyItem.SlotNum, destroyItem.Count);
uint16 pos = (destroyItem.ContainerId << 8) | destroyItem.SlotNum;
@@ -383,8 +383,8 @@ void WorldSession::HandleReadItem(WorldPackets::Item::ReadItem& readItem)
void WorldSession::HandleSellItemOpcode(WorldPackets::Item::SellItem& packet)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_SELL_ITEM: Vendor %s, Item %s, Amount: %u",
- packet.VendorGUID.ToString().c_str(), packet.ItemGUID.ToString().c_str(), packet.Amount);
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_SELL_ITEM: Vendor {}, Item {}, Amount: {}",
+ packet.VendorGUID.ToString(), packet.ItemGUID.ToString(), packet.Amount);
if (packet.ItemGUID.IsEmpty())
return;
@@ -392,7 +392,7 @@ void WorldSession::HandleSellItemOpcode(WorldPackets::Item::SellItem& packet)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(packet.VendorGUID, UNIT_NPC_FLAG_VENDOR, UNIT_NPC_FLAG_2_NONE);
if (!creature)
{
- TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - %s not found or you can not interact with him.", packet.VendorGUID.ToString().c_str());
+ TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - {} not found or you can not interact with him.", packet.VendorGUID.ToString());
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, packet.ItemGUID);
return;
}
@@ -471,7 +471,7 @@ void WorldSession::HandleSellItemOpcode(WorldPackets::Item::SellItem& packet)
Item* pNewItem = pItem->CloneItem(packet.Amount, _player);
if (!pNewItem)
{
- TC_LOG_ERROR("network", "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), packet.Amount);
+ TC_LOG_ERROR("network", "WORLD: HandleSellItemOpcode - could not create clone of item {}; count = {}", pItem->GetEntry(), packet.Amount);
_player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, packet.ItemGUID);
return;
}
@@ -505,12 +505,12 @@ void WorldSession::HandleSellItemOpcode(WorldPackets::Item::SellItem& packet)
void WorldSession::HandleBuybackItem(WorldPackets::Item::BuyBackItem& packet)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUYBACK_ITEM: Vendor %s, Slot: %u", packet.VendorGUID.ToString().c_str(), packet.Slot);
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUYBACK_ITEM: Vendor {}, Slot: {}", packet.VendorGUID.ToString(), packet.Slot);
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(packet.VendorGUID, UNIT_NPC_FLAG_VENDOR, UNIT_NPC_FLAG_2_NONE);
if (!creature)
{
- TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit (%s) not found or you can not interact with him.", packet.VendorGUID.ToString().c_str());
+ TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit ({}) not found or you can not interact with him.", packet.VendorGUID.ToString());
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, ObjectGuid::Empty);
return;
}
@@ -577,7 +577,7 @@ void WorldSession::HandleBuyItemOpcode(WorldPackets::Item::BuyItem& packet)
}
default:
{
- TC_LOG_DEBUG("network", "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", packet.ItemType);
+ TC_LOG_DEBUG("network", "WORLD: received wrong itemType ({}) in HandleBuyItemOpcode", packet.ItemType);
break;
}
}
@@ -596,7 +596,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid)
Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR, UNIT_NPC_FLAG_2_NONE);
if (!vendor)
{
- TC_LOG_DEBUG("network", "WORLD: SendListInventory - %s not found or you can not interact with him.", vendorGuid.ToString().c_str());
+ TC_LOG_DEBUG("network", "WORLD: SendListInventory - {} not found or you can not interact with him.", vendorGuid.ToString());
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, ObjectGuid::Empty);
return;
}
@@ -657,7 +657,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid)
if (!sConditionMgr->IsObjectMeetingVendorItemConditions(vendor->GetEntry(), vendorItem->item, _player, vendor))
{
- TC_LOG_DEBUG("condition", "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item);
+ TC_LOG_DEBUG("condition", "SendListInventory: conditions not met for creature entry {} item {}", vendor->GetEntry(), vendorItem->item);
continue;
}
@@ -719,11 +719,11 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPackets::Item::AutoStoreBag
{
if (!packet.Inv.Items.empty())
{
- TC_LOG_ERROR("network", "HandleAutoStoreBagItemOpcode - Invalid itemCount (" SZFMTD ")", packet.Inv.Items.size());
+ TC_LOG_ERROR("network", "HandleAutoStoreBagItemOpcode - Invalid itemCount ({})", packet.Inv.Items.size());
return;
}
- TC_LOG_DEBUG("network", "HandleAutoStoreBagItemOpcode: receive ContainerSlotA: %u, SlotA: %u, ContainerSlotB: %u",
+ TC_LOG_DEBUG("network", "HandleAutoStoreBagItemOpcode: receive ContainerSlotA: {}, SlotA: {}, ContainerSlotB: {}",
packet.ContainerSlotA, packet.SlotA, packet.ContainerSlotB);
Item* item = _player->GetItemByPos(packet.ContainerSlotA, packet.SlotA);
@@ -795,7 +795,7 @@ void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet)
{
if (packet.Inv.Items.size() != 2)
{
- TC_LOG_ERROR("network", "HandleWrapItem - Invalid itemCount (" SZFMTD ")", packet.Inv.Items.size());
+ TC_LOG_ERROR("network", "HandleWrapItem - Invalid itemCount ({})", packet.Inv.Items.size());
return;
}
@@ -807,7 +807,7 @@ void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet)
uint8 itemContainerSlot = packet.Inv.Items[1].ContainerSlot;
uint8 itemSlot = packet.Inv.Items[1].Slot;
- TC_LOG_DEBUG("network", "HandleWrapItem - Receive giftContainerSlot = %u, giftSlot = %u, itemContainerSlot = %u, itemSlot = %u", giftContainerSlot, giftSlot, itemContainerSlot, itemSlot);
+ TC_LOG_DEBUG("network", "HandleWrapItem - Receive giftContainerSlot = {}, giftSlot = {}, itemContainerSlot = {}, itemSlot = {}", giftContainerSlot, giftSlot, itemContainerSlot, itemSlot);
Item* gift = _player->GetItemByPos(giftContainerSlot, giftSlot);
if (!gift)
@@ -1154,11 +1154,11 @@ void WorldSession::HandleGetItemPurchaseData(WorldPackets::Item::GetItemPurchase
Item* item = _player->GetItemByGuid(packet.ItemGUID);
if (!item)
{
- TC_LOG_DEBUG("network", "HandleGetItemPurchaseData: Item %s not found!", packet.ItemGUID.ToString().c_str());
+ TC_LOG_DEBUG("network", "HandleGetItemPurchaseData: Item {} not found!", packet.ItemGUID.ToString());
return;
}
- TC_LOG_DEBUG("network", "HandleGetItemPurchaseData: Item %s", packet.ItemGUID.ToString().c_str());
+ TC_LOG_DEBUG("network", "HandleGetItemPurchaseData: Item {}", packet.ItemGUID.ToString());
GetPlayer()->SendRefundInfo(item);
}
@@ -1168,7 +1168,7 @@ void WorldSession::HandleItemRefund(WorldPackets::Item::ItemPurchaseRefund& pack
Item* item = _player->GetItemByGuid(packet.ItemGUID);
if (!item)
{
- TC_LOG_DEBUG("network", "WorldSession::HandleItemRefund: Item (%s) not found!", packet.ItemGUID.ToString().c_str());
+ TC_LOG_DEBUG("network", "WorldSession::HandleItemRefund: Item ({}) not found!", packet.ItemGUID.ToString());
return;
}
@@ -1242,7 +1242,7 @@ void WorldSession::HandleRemoveNewItem(WorldPackets::Item::RemoveNewItem& remove
Item* item = _player->GetItemByGuid(removeNewItem.ItemGuid);
if (!item)
{
- TC_LOG_DEBUG("network", "WorldSession::HandleRemoveNewItem: Item (%s) not found for %s!", removeNewItem.ItemGuid.ToString().c_str(), GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("network", "WorldSession::HandleRemoveNewItem: Item ({}) not found for {}!", removeNewItem.ItemGuid.ToString(), GetPlayerInfo());
return;
}