aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/LFGHandler.cpp
diff options
context:
space:
mode:
authorOvahlord <dreadkiller@gmx.de>2023-12-04 21:31:24 +0100
committerOvahlord <dreadkiller@gmx.de>2023-12-04 21:31:24 +0100
commit21d6e598a5f817a141e4cac704d2da3fd05449ed (patch)
tree7a861eff81728de31d372fe30568a553204fa118 /src/server/game/Handlers/LFGHandler.cpp
parent281d946c40c2263394b91abdaea76f94ff31dd97 (diff)
Core/Misc:
* removed various unused opcode and aura effect handlers * removed a bunch of deprecated spell scripts * dropped TraitHandler * fixed several warnings which have emerged as a result of downgrading the systems
Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index 578db5d938e..b917b119262 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -143,7 +143,7 @@ void WorldSession::SendLfgPlayerLockInfo()
// Get Random dungeons that can be done at a certain level and expansion
uint8 level = GetPlayer()->GetLevel();
- lfg::LfgDungeonSet const& randomDungeons = sLFGMgr->GetRandomAndSeasonalDungeons(level, GetExpansion(), 0);
+ lfg::LfgDungeonSet const& randomDungeons = sLFGMgr->GetRandomAndSeasonalDungeons(level, GetExpansion());
WorldPackets::LFG::LfgPlayerInfo lfgPlayerInfo;