diff options
author | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
commit | 94e2b9332a1f6ceec024338b8f41cd3dca099a40 (patch) | |
tree | c907b9f17ca4ca37d405bb1aca6439645e366a4b /src/server/game/Handlers/LFGHandler.cpp | |
parent | 16a51e328a12b8eafb7ff2c18806ca9aef6b23a2 (diff) |
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/LFGHandler.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index d289d0f65b8..b0780873e87 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -61,7 +61,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData) recvData >> numDungeons; if (!numDungeons) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str()); + TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str()); recvData.rfinish(); return; } @@ -78,7 +78,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData) std::string comment; recvData >> comment; - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s", + TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s", GetPlayerInfo().c_str(), roles, uint8(newDungeons.size()), comment.c_str()); sLFGMgr->JoinLfg(GetPlayer(), uint8(roles), newDungeons, comment); @@ -90,7 +90,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/) uint64 guid = GetPlayer()->GetGUID(); uint64 gguid = group ? group->GetGUID() : guid; - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LEAVE %s in group: %u", + TC_LOG_DEBUG("lfg", "CMSG_LFG_LEAVE %s in group: %u", GetPlayerInfo().c_str(), group ? 1 : 0); // Check cheating - only leader can leave the queue @@ -105,7 +105,7 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData) recvData >> lfgGroupID; recvData >> accept; - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u", + TC_LOG_DEBUG("lfg", "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u", GetPlayerInfo().c_str(), lfgGroupID, accept ? 1 : 0); sLFGMgr->UpdateProposal(lfgGroupID, GetPlayer()->GetGUID(), accept); } @@ -118,12 +118,12 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData) Group* group = GetPlayer()->GetGroup(); if (!group) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES %s Not in group", + TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES %s Not in group", GetPlayerInfo().c_str()); return; } uint64 gguid = group->GetGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u", + TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u", GUID_LOPART(gguid), GetPlayerInfo().c_str(), roles); sLFGMgr->UpdateRoleCheck(gguid, guid, roles); } @@ -133,7 +133,7 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData) std::string comment; recvData >> comment; - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT %s comment: %s", + TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_COMMENT %s comment: %s", GetPlayerInfo().c_str(), comment.c_str()); sLFGMgr->SetComment(GetPlayer()->GetGUID(), comment); @@ -145,7 +145,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData) recvData >> agree; uint64 guid = GetPlayer()->GetGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE %s agree: %u", + TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_BOOT_VOTE %s agree: %u", GetPlayerInfo().c_str(), agree ? 1 : 0); sLFGMgr->UpdateBoot(guid, agree); } @@ -155,7 +155,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData) bool out; recvData >> out; - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT %s out: %u", + TC_LOG_DEBUG("lfg", "CMSG_LFG_TELEPORT %s out: %u", GetPlayerInfo().c_str(), out ? 1 : 0); sLFGMgr->TeleportPlayer(GetPlayer(), out, true); } @@ -163,7 +163,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData) void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*/) { uint64 guid = GetPlayer()->GetGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s", + TC_LOG_DEBUG("lfg", "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); // Get Random dungeons that can be done at a certain level and expansion @@ -176,7 +176,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData* uint32 rsize = uint32(randomDungeons.size()); uint32 lsize = uint32(lock.size()); - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4)); data << uint8(randomDungeons.size()); // Random Dungeon count @@ -234,7 +234,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData* void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*/) { uint64 guid = GetPlayer()->GetGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG("lfg", "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -259,7 +259,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData* for (lfg::LfgLockPartyMap::const_iterator it = lockMap.begin(); it != lockMap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4); - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG("lfg", "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size); BuildPartyLockDungeonBlock(data, lockMap); SendPacket(&data); @@ -269,7 +269,7 @@ void WorldSession::HandleLfrJoinOpcode(WorldPacket& recvData) { uint32 entry; // Raid id to search recvData >> entry; - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN %s dungeon entry: %u", + TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_JOIN %s dungeon entry: %u", GetPlayerInfo().c_str(), entry); //SendLfrUpdateListOpcode(entry); } @@ -278,14 +278,14 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData) { uint32 dungeonId; // Raid id queue to leave recvData >> dungeonId; - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE %s dungeonId: %u", + TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_LEAVE %s dungeonId: %u", GetPlayerInfo().c_str(), dungeonId); //sLFGMgr->LeaveLfr(GetPlayer(), dungeonId); } void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str()); uint64 guid = GetPlayer()->GetGUID(); lfg::LfgUpdateData updateData = sLFGMgr->GetLfgStatus(guid); @@ -322,7 +322,7 @@ void WorldSession::SendLfgUpdatePlayer(lfg::LfgUpdateData const& updateData) break; } - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u", GetPlayerInfo().c_str(), updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type @@ -363,7 +363,7 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData) break; } - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PARTY %s updatetype: %u", GetPlayerInfo().c_str(), updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type @@ -387,7 +387,7 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData) void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u", GetPlayerInfo().c_str(), GUID_LOPART(guid), roles); WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4); @@ -405,7 +405,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck) else dungeons = roleCheck.dungeons; - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + roleCheck.roles.size() * (8 + 1 + 4 + 1)); data << uint32(roleCheck.state); // Check result @@ -450,7 +450,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData) for (lfg::LfgLockPartyMap::const_iterator it = joinData.lockmap.begin(); it != joinData.lockmap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4); - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u", GetPlayerInfo().c_str(), joinData.result, joinData.state); WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size); @@ -463,7 +463,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData) void WorldSession::SendLfgQueueStatus(lfg::LfgQueueStatusData const& queueData) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, " + TC_LOG_DEBUG("lfg", "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, " "avgWaitTime: %d, waitTimeTanks: %d, waitTimeHealer: %d, waitTimeDps: %d, " "queuedTime: %u, tanks: %u, healers: %u, dps: %u", GetPlayerInfo().c_str(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, @@ -489,7 +489,7 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat if (!rewardData.rdungeonEntry || !rewardData.sdungeonEntry || !rewardData.quest) return; - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u", GetPlayerInfo().c_str(), rewardData.rdungeonEntry, rewardData.sdungeonEntry, rewardData.done); uint8 itemNum = rewardData.quest->GetRewItemsCount(); @@ -534,7 +534,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot) ++agreeNum; } } - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - " + TC_LOG_DEBUG("lfg", "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - " "didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - " "needed: %u - reason %s", GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING), @@ -560,7 +560,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal) bool silent = !proposal.isNew && gguid == proposal.group; uint32 dungeonEntry = proposal.dungeonId; - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE %s state: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_PROPOSAL_UPDATE %s state: %u", GetPlayerInfo().c_str(), proposal.state); // show random dungeon if player selected random dungeon and it's not lfg group @@ -604,7 +604,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal) void WorldSession::SendLfgLfrList(bool update) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST %s update: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST %s update: %u", GetPlayerInfo().c_str(), update ? 1 : 0); WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1); data << uint8(update); // In Lfg Queue? @@ -613,14 +613,14 @@ void WorldSession::SendLfgLfrList(bool update) void WorldSession::SendLfgDisabled() { - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG("lfg", "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_DISABLED, 0); SendPacket(&data); } void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u", GetPlayerInfo().c_str(), dungeonEntry); WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4); data << uint32(dungeonEntry); @@ -629,7 +629,7 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) void WorldSession::SendLfgTeleportError(uint8 err) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED %s reason: %u", + TC_LOG_DEBUG("lfg", "SMSG_LFG_TELEPORT_DENIED %s reason: %u", GetPlayerInfo().c_str(), err); WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4); data << uint32(err); // Error @@ -639,7 +639,7 @@ void WorldSession::SendLfgTeleportError(uint8 err) /* void WorldSession::SendLfrUpdateListOpcode(uint32 dungeonEntry) { - TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u", + TC_LOG_DEBUG("network", "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u", GetPlayerInfo().c_str(), dungeonEntry); WorldPacket data(SMSG_LFG_UPDATE_LIST); SendPacket(&data); |