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authorShauren <shauren.trinity@gmail.com>2020-12-01 21:08:06 +0100
committerShauren <shauren.trinity@gmail.com>2020-12-08 18:16:47 +0100
commitb82a3a557a7bf13d48342ea189325550059b622d (patch)
tree014fd20fae16fab1da1f056850348282b0e5e331 /src/server/game/Handlers/LFGHandler.cpp
parent426cb31676338cf6e5411d38f645f98a7e6ccb91 (diff)
Core/DataStores: Updated db2 structures to 9.0.2
* Includes support for new character customization
Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index b2982d5c36d..f84ebc3d67e 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -145,7 +145,8 @@ void WorldSession::SendLfgPlayerLockInfo()
// Get Random dungeons that can be done at a certain level and expansion
uint8 level = GetPlayer()->getLevel();
- lfg::LfgDungeonSet const& randomDungeons = sLFGMgr->GetRandomAndSeasonalDungeons(level, GetExpansion());
+ uint32 contentTuningReplacementConditionMask = GetPlayer()->m_playerData->CtrOptions->ContentTuningConditionMask;
+ lfg::LfgDungeonSet const& randomDungeons = sLFGMgr->GetRandomAndSeasonalDungeons(level, GetExpansion(), contentTuningReplacementConditionMask);
WorldPackets::LFG::LfgPlayerInfo lfgPlayerInfo;