diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-10-22 02:07:59 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-10-22 02:07:59 +0200 |
| commit | 1011cb73c92ddb90589452f70a1dd33830689e32 (patch) | |
| tree | 02de42791042a43b54069787799e352afe8ec17d /src/server/game/Handlers/LootHandler.cpp | |
| parent | 29cfbedfb2af9ca6cf76c20b7e5fa17887418e8d (diff) | |
Core/GameObjects: Implemented gathering nodes (gameobject type 50)
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 40d92fc2a22..f5ece4a1a30 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -295,7 +295,7 @@ void WorldSession::DoLootRelease(Loot* loot) else go->SetLootState(GO_READY); } - else if (go->IsFullyLooted()) + else if (go->GetGoType() != GAMEOBJECT_TYPE_GATHERING_NODE && go->IsFullyLooted()) go->SetLootState(GO_JUST_DEACTIVATED); go->OnLootRelease(player); |
