aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/LootHandler.cpp
diff options
context:
space:
mode:
authorxinef1 <w.szyszko2@gmail.com>2017-02-05 23:42:31 +0100
committerShauren <shauren.trinity@gmail.com>2017-02-05 23:42:31 +0100
commit14dfc377b48bc909894396e65d4e4ce89d9708b6 (patch)
tree4c4a44bbbbd26e1266f1ffead2ce16890035e335 /src/server/game/Handlers/LootHandler.cpp
parent075f0e26ccaea835f1b3b771b717e9edef0d0b59 (diff)
Core/Misc: Various crash fixes (#19059)
* Replaced some FindPlayer calls with GetPlayer Fixed some more crashes * Correction
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r--src/server/game/Handlers/LootHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index 3adc0ec9166..1e740b33bb9 100644
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -394,7 +394,8 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
return;
}
- Player* target = ObjectAccessor::FindPlayer(target_playerguid);
+ // player on other map
+ Player* target = ObjectAccessor::GetPlayer(*_player, target_playerguid);
if (!target)
{
_player->SendLootError(lootguid, LOOT_ERROR_PLAYER_NOT_FOUND);