diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-09-09 05:22:57 -0300 |
---|---|---|
committer | ariel- <ariel-@users.noreply.github.com> | 2016-10-11 19:46:29 -0300 |
commit | 1c7f0992973c3c05b0560ff6f7e1e89fcbed57f0 (patch) | |
tree | bd0ec5a6cd6ebba83037dd6197d5d5019b51edd1 /src/server/game/Handlers/LootHandler.cpp | |
parent | 41445e0d3eae87a37a1199018afaa0059691965f (diff) |
Core/Items: Defined all item flags
(cherry picked from commit ef29f32965921f80f5c1ac21fa74e92a6a98babd)
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index d91dd6f495f..94e271465cd 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -322,7 +322,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid) ItemTemplate const* proto = pItem->GetTemplate(); // destroy only 5 items from stack in case prospecting and milling - if (proto->Flags & (ITEM_PROTO_FLAG_PROSPECTABLE | ITEM_PROTO_FLAG_MILLABLE)) + if (proto->Flags & (ITEM_FLAG_IS_PROSPECTABLE | ITEM_FLAG_IS_MILLABLE)) { pItem->m_lootGenerated = false; pItem->loot.clear(); @@ -338,7 +338,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid) else { // Only delete item if no loot or money (unlooted loot is saved to db) or if it isn't an openable item - if (pItem->loot.isLooted() || !(proto->Flags & ITEM_PROTO_FLAG_HAS_LOOT)) + if (pItem->loot.isLooted() || !(proto->Flags & ITEM_FLAG_HAS_LOOT)) player->DestroyItem(pItem->GetBagSlot(), pItem->GetSlot(), true); } return; // item can be looted only single player |