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authorSpp <spp@jorge.gr>2012-11-20 16:01:31 +0100
committerSpp <spp@jorge.gr>2012-11-20 16:01:31 +0100
commit1ecc55272e210258e9ccbe64d5bff8d6dfbd78fa (patch)
tree6e977425847eeceb8339cc2fe2e85d0f6d9917b1 /src/server/game/Handlers/LootHandler.cpp
parent172c5f0b93d8810ed06dde48af529d0e1998a48c (diff)
parent7bef4ce4014cc0ea967d3e80eda740b8c518653c (diff)
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/CoreAI/GameObjectAI.h src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/Battleground.cpp src/server/game/Conditions/ConditionMgr.h src/server/game/Entities/Pet/Pet.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/LootHandler.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/SpellEffects.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/LootHandler.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index c8d6d749331..283a40d8409 100755
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -17,19 +17,20 @@
*/
#include "Common.h"
-#include "WorldPacket.h"
#include "Log.h"
#include "Corpse.h"
+#include "Creature.h"
#include "GameObject.h"
-#include "Player.h"
-#include "ObjectAccessor.h"
-#include "WorldSession.h"
+#include "Group.h"
+#include "GuildMgr.h"
#include "LootMgr.h"
+#include "ObjectAccessor.h"
#include "Object.h"
-#include "Group.h"
+#include "Opcodes.h"
+#include "Player.h"
#include "World.h"
-#include "Util.h"
-#include "GuildMgr.h"
+#include "WorldPacket.h"
+#include "WorldSession.h"
void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recvData)
{