diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-09-29 22:01:40 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-09-29 22:56:35 +0200 |
| commit | 5ef99978c03eb5cc7d40c1f1a1cc4e5c78f8ea27 (patch) | |
| tree | 230d706c5738136329af74047f8e874c214ccce9 /src/server/game/Handlers/LootHandler.cpp | |
| parent | bc7be2a08438a1d327586d4a57d4e99944b86418 (diff) | |
Core/Misc: Reduce differences between branches
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index c3f12dce104..73ae6746f4d 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -468,11 +468,8 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData) return; } - // list of players allowed to receive this item in trade - GuidSet looters = item.GetAllowedLooters(); - // now move item from loot to target inventory - Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomPropertyId, looters); + Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomPropertyId, item.GetAllowedLooters()); target->SendNewItem(newitem, uint32(item.count), false, false, true); target->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, item.itemid, item.count); target->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE, loot->loot_type, item.count); |
