diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:52:58 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:53:25 +0200 |
commit | c5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch) | |
tree | aa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Handlers/LootHandler.cpp | |
parent | 74456703146194de72424ec98c4ea76402077be6 (diff) |
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index b674180f9b7..a383dd7f660 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -16,22 +16,23 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "WorldSession.h" +#include "CellImpl.h" #include "Common.h" -#include "Log.h" #include "Corpse.h" #include "Creature.h" #include "GameObject.h" -#include "CellImpl.h" #include "GridNotifiersImpl.h" #include "Group.h" +#include "Guild.h" #include "GuildMgr.h" +#include "Log.h" #include "LootMgr.h" -#include "ObjectAccessor.h" +#include "LootPackets.h" #include "Object.h" +#include "ObjectAccessor.h" #include "Player.h" #include "WorldPacket.h" -#include "LootPackets.h" -#include "WorldSession.h" class AELootCreatureCheck { |