diff options
| author | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
| commit | d1677b2db08f71a5bddedd9659cc5a66f325f47f (patch) | |
| tree | afb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/Handlers/LootHandler.cpp | |
| parent | 243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff) | |
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 2129b386d8c..6c87b9486f2 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -33,7 +33,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); Player* player = GetPlayer(); uint64 lguid = player->GetLootGUID(); Loot* loot = NULL; @@ -101,7 +101,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData) void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_MONEY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_MONEY"); Player* player = GetPlayer(); uint64 guid = player->GetLootGUID(); @@ -217,7 +217,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleLootOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT"); uint64 guid; recvData >> guid; @@ -235,7 +235,7 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData) void WorldSession::HandleLootReleaseOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_RELEASE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_RELEASE"); // cheaters can modify lguid to prevent correct apply loot release code and re-loot // use internal stored guid @@ -414,7 +414,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData) if (!target) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str()); if (_player->GetLootGUID() != lootguid) return; @@ -443,7 +443,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData) if (slotid >= loot->items.size() + loot->quest_items.size()) { - sLog->outDebug(LOG_FILTER_LOOT, "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", + TC_LOG_DEBUG(LOG_FILTER_LOOT, "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", GetPlayer()->GetName().c_str(), slotid, (unsigned long)loot->items.size()); return; } |
