diff options
author | Spp <spp@jorge.gr> | 2012-03-07 14:08:30 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-03-07 14:09:18 +0100 |
commit | f495e0efe4aff18d702fdc74ecc4f43e249aea9a (patch) | |
tree | fd53845273354fb46fb33d8228479d72352aa5a5 /src/server/game/Handlers/LootHandler.cpp | |
parent | e5d23103f37c40d2e946fa0e2db66d2f527ad9af (diff) |
Warning fixes and some random cleanup here and there
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/LootHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 496eae34133..8e4b41a9be4 100755 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -80,9 +80,9 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recv_data) { Creature* creature = GetPlayer()->GetMap()->GetCreature(lguid); - bool ok_loot = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed); + bool lootAllowed = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed); - if (!ok_loot || !creature->IsWithinDistInMap(_player, INTERACTION_DISTANCE)) + if (!lootAllowed || !creature->IsWithinDistInMap(_player, INTERACTION_DISTANCE)) { player->SendLootRelease(lguid); return; |