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authorSpp <spp@jorge.gr>2012-03-07 14:08:30 +0100
committerSpp <spp@jorge.gr>2012-03-07 14:09:18 +0100
commitf495e0efe4aff18d702fdc74ecc4f43e249aea9a (patch)
treefd53845273354fb46fb33d8228479d72352aa5a5 /src/server/game/Handlers/LootHandler.cpp
parente5d23103f37c40d2e946fa0e2db66d2f527ad9af (diff)
Warning fixes and some random cleanup here and there
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/LootHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index 496eae34133..8e4b41a9be4 100755
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -80,9 +80,9 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recv_data)
{
Creature* creature = GetPlayer()->GetMap()->GetCreature(lguid);
- bool ok_loot = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed);
+ bool lootAllowed = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed);
- if (!ok_loot || !creature->IsWithinDistInMap(_player, INTERACTION_DISTANCE))
+ if (!lootAllowed || !creature->IsWithinDistInMap(_player, INTERACTION_DISTANCE))
{
player->SendLootRelease(lguid);
return;