diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-06-17 16:29:59 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2023-06-17 16:29:59 +0200 |
commit | 0fb8765a6638fd947b59fce44d5c31251d0cdadd (patch) | |
tree | 0414c93f15f760f755b559edb654be3c9865eb1d /src/server/game/Handlers/MailHandler.cpp | |
parent | a97cdfc8f5dedc4be1998f0b1667b519fb1ce33b (diff) |
Core/Items: Item bonus generation improvements
* Pass ItemContext to item creation wherever possible
* Support scaling item levels with m+ keystone levels (not used currently)
* Fixed item link validation when client sends it as default uninitialized bonus list with context only
* Support scaling items depending on current active season (seasons not implemented)
* Implemented content tuning redirection
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index e7773549434..9d97c66e4a8 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -598,12 +598,9 @@ void WorldSession::HandleMailCreateTextItem(WorldPackets::Mail::MailCreateTextIt return; } - Item* bodyItem = new Item; // This is not bag and then can be used new Item. - if (!bodyItem->Create(sObjectMgr->GetGenerator<HighGuid::Item>().Generate(), MAIL_BODY_ITEM_TEMPLATE, ItemContext::NONE, player)) - { - delete bodyItem; + Item* bodyItem = Item::CreateItem(MAIL_BODY_ITEM_TEMPLATE, 1, ItemContext::NONE, player); + if (!bodyItem) return; - } // in mail template case we need create new item text if (m->mailTemplateId) |