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| author | Shauren <shauren.trinity@gmail.com> | 2016-11-19 23:42:21 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-11-20 01:46:47 -0300 |
| commit | 6dc37a9add631888fe5fbcd43d19c2b07bed8a57 (patch) | |
| tree | f65348c424fd1a63c6e225ec809542a80ab77540 /src/server/game/Handlers/MailHandler.cpp | |
| parent | 5237eda34014ee6d3fa8ca5c52148ff56cba666d (diff) | |
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCENT, SPELL_AURA_MOD_DAMAGE_DONE and SPELL_AURA_MOD_DAMAGE_PERCENT_DONE auras
* Now the entire aura is removed when changing equipment
* All aura types can now depend on equipped items
(cherry picked from commit b9f7b500a362736235fc917ce4f34aa8520eb651)
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
0 files changed, 0 insertions, 0 deletions
