diff options
author | tkrokli <tkrokli@hotmail.com> | 2016-02-19 15:03:21 +0100 |
---|---|---|
committer | tkrokli <tkrokli@hotmail.com> | 2016-02-20 10:05:04 +0100 |
commit | 9e4cc26312f14447b495a7db49b4c876131148e0 (patch) | |
tree | 0e7cd10cb6b86192ad56f9ccb6e6bb4b59d1d903 /src/server/game/Handlers/MailHandler.cpp | |
parent | d4184065b6d51b250ab08f35e88868cef631ed4b (diff) |
[3.3.5] Core/Logs: English text corrections
This is an attempt to proofread standard error messages and system messages
from both core and DB. The corrections span typos, grammar and punctuation.
Because some of these messages can have multiple meanings depending on context,
this PR will stay in "WIP" status until the corrections have been validated and approved.
You are welcome to suggest improvements and files not yet included in this list.
Thanks to @Kinzcool for suggesting this line of work. :)
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index aaf6ca39d09..36df5b64f1b 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -35,7 +35,7 @@ bool WorldSession::CanOpenMailBox(ObjectGuid guid) { if (!HasPermission(rbac::RBAC_PERM_COMMAND_MAILBOX)) { - TC_LOG_WARN("cheat", "%s attempt open mailbox in cheating way.", _player->GetName().c_str()); + TC_LOG_WARN("cheat", "%s attempted to open mailbox by using a cheat.", _player->GetName().c_str()); return false; } } @@ -108,7 +108,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) if (!receiverGuid) { - TC_LOG_INFO("network", "Player %u is sending mail to %s (GUID: not existed!) with subject %s " + TC_LOG_INFO("network", "Player %u is sending mail to %s (GUID: non-existing!) with subject %s " "and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", player->GetGUID().GetCounter(), receiverName.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, stationery, package); @@ -117,7 +117,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) } TC_LOG_INFO("network", "Player %u is sending mail to %s (%s) with subject %s and body %s " - "includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", + "including %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", player->GetGUID().GetCounter(), receiverName.c_str(), receiverGuid.ToString().c_str(), subject.c_str(), body.c_str(), items_count, money, COD, stationery, package); |