aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/MailHandler.cpp
diff options
context:
space:
mode:
authorWarpten <vertozor@gmail.com>2012-12-07 17:29:31 +0100
committerWarpten <vertozor@gmail.com>2012-12-07 17:29:31 +0100
commite6c763f4337cfe4ab673bb17b6d0c24c9dae1c60 (patch)
treee7a56dd9901b60c7b7d07aaeb2ab80f68d6b83af /src/server/game/Handlers/MailHandler.cpp
parentfb2e5c3c5840a77452a2418805eabd01147a4346 (diff)
Core/Spells: Fixed multiple spell effects where RadiusEntry is NULL but where MaxRadiusEntry is a valid radius entry.
Also fixed COD and money being swapped when sending mails, and another typo when sending battleground log data.
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r--src/server/game/Handlers/MailHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 3e84ab5151c..9e4e8c56da9 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -40,7 +40,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
recvData >> unk1;
recvData >> unk2; // Stationery?
- recvData >> money >> COD; // money and cod
+ recvData >> COD >> money; // money and cod
bodyLength = recvData.ReadBits(12);
subjectLength = recvData.ReadBits(9);