diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-07-27 10:52:33 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-07-27 10:52:33 +0200 |
commit | f6e2b8cdc1c8a3dd291947f67566b41dac116622 (patch) | |
tree | 22a01cb91b2d47827ae73b48fcace3926587a341 /src/server/game/Handlers/MailHandler.cpp | |
parent | e8e89f58fb800014f53341f12505f60ee2b5fb6f (diff) |
Core/DBLayer: Prevent committing transactions started on a different database
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index a24a3be9210..bab0a1519e9 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -278,7 +278,7 @@ void WorldSession::HandleSendMail(WorldPackets::Mail::SendMail& packet) MailDraft draft(packet.Info.Subject, packet.Info.Body); - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); if (!packet.Info.Attachments.empty() || packet.Info.SendMoney > 0) { @@ -390,7 +390,7 @@ void WorldSession::HandleMailReturnToSender(WorldPackets::Mail::MailReturnToSend return; } //we can return mail now, so firstly delete the old one - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_BY_ID); stmt->setUInt32(0, packet.MailID); @@ -464,7 +464,7 @@ void WorldSession::HandleMailTakeItem(WorldPackets::Mail::MailTakeItem& packet) uint8 msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, it, false); if (msg == EQUIP_ERR_OK) { - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); m->RemoveItem(packet.AttachID); m->removedItems.push_back(packet.AttachID); @@ -554,7 +554,7 @@ void WorldSession::HandleMailTakeMoney(WorldPackets::Mail::MailTakeMoney& packet player->SendMailResult(packet.MailID, MAIL_MONEY_TAKEN, MAIL_OK); // save money and mail to prevent cheating - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); player->SaveGoldToDB(trans); player->_SaveMail(trans); CharacterDatabase.CommitTransaction(trans); |