diff options
author | Subv <s.v.h21@hotmail.com> | 2012-08-05 19:40:30 -0500 |
---|---|---|
committer | Subv <s.v.h21@hotmail.com> | 2012-08-05 19:40:30 -0500 |
commit | 19289644430636940a876369c14dd938d7343fef (patch) | |
tree | d0904f411f9c539ef7f55282c9e3de7b3abc9b37 /src/server/game/Handlers/MiscHandler.cpp | |
parent | 5b7b6e121cb3d1b6ee6ba19409b709fd73e0d80a (diff) |
Core/Items: Implemented SOCKET_COLOR_COGWHEEL.
Codestyle/Misc: Renamed recv_data to recvData
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/MiscHandler.cpp | 292 |
1 files changed, 146 insertions, 146 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 97b6a9ed942..e10a5bedc74 100755 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -82,7 +82,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recvData) GetPlayer()->RepopAtGraveyard(); } -void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) +void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION"); @@ -91,10 +91,10 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) uint64 guid; std::string code = ""; - recv_data >> guid >> menuId >> gossipListId; + recvData >> guid >> menuId >> gossipListId; if (_player->PlayerTalkClass->IsGossipOptionCoded(gossipListId)) - recv_data >> code; + recvData >> code; Creature* unit = NULL; GameObject* go = NULL; @@ -167,7 +167,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) } } -void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) +void WorldSession::HandleWhoOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_WHO Message"); @@ -182,15 +182,15 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) uint32 zoneids[10]; // 10 is client limit std::string player_name, guild_name; - recv_data >> level_min; // maximal player level, default 0 - recv_data >> level_max; // minimal player level, default 100 (MAX_LEVEL) - recv_data >> player_name; // player name, case sensitive... + recvData >> level_min; // maximal player level, default 0 + recvData >> level_max; // minimal player level, default 100 (MAX_LEVEL) + recvData >> player_name; // player name, case sensitive... - recv_data >> guild_name; // guild name, case sensitive... + recvData >> guild_name; // guild name, case sensitive... - recv_data >> racemask; // race mask - recv_data >> classmask; // class mask - recv_data >> zones_count; // zones count, client limit = 10 (2.0.10) + recvData >> racemask; // race mask + recvData >> classmask; // class mask + recvData >> zones_count; // zones count, client limit = 10 (2.0.10) if (zones_count > 10) return; // can't be received from real client or broken packet @@ -198,12 +198,12 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) for (uint32 i = 0; i < zones_count; ++i) { uint32 temp; - recv_data >> temp; // zone id, 0 if zone is unknown... + recvData >> temp; // zone id, 0 if zone is unknown... zoneids[i] = temp; sLog->outDebug(LOG_FILTER_NETWORKIO, "Zone %u: %u", i, zoneids[i]); } - recv_data >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10) + recvData >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10) if (str_count > 4) return; // can't be received from real client or broken packet @@ -214,7 +214,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) for (uint32 i = 0; i < str_count; ++i) { std::string temp; - recv_data >> temp; // user entered string, it used as universal search pattern(guild+player name)? + recvData >> temp; // user entered string, it used as universal search pattern(guild+player name)? if (!Utf8toWStr(temp, str[i])) continue; @@ -364,7 +364,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Send SMSG_WHO Message"); } -void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity()); @@ -417,12 +417,12 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/) LogoutRequest(time(NULL)); } -void WorldSession::HandlePlayerLogoutOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandlePlayerLogoutOpcode(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PLAYER_LOGOUT Message"); } -void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_CANCEL Message"); @@ -451,13 +451,13 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recv_data*/) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LOGOUT_CANCEL_ACK Message"); } -void WorldSession::HandleTogglePvP(WorldPacket & recv_data) +void WorldSession::HandleTogglePvP(WorldPacket & recvData) { // this opcode can be used in two ways: Either set explicit new status or toggle old status - if (recv_data.size() == 1) + if (recvData.size() == 1) { bool newPvPStatus; - recv_data >> newPvPStatus; + recvData >> newPvPStatus; GetPlayer()->ApplyModFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP, newPvPStatus); GetPlayer()->ApplyModFlag(PLAYER_FLAGS, PLAYER_FLAGS_PVP_TIMER, !newPvPStatus); } @@ -482,10 +482,10 @@ void WorldSession::HandleTogglePvP(WorldPacket & recv_data) // pvp->HandlePlayerActivityChanged(_player); } -void WorldSession::HandleZoneUpdateOpcode(WorldPacket & recv_data) +void WorldSession::HandleZoneUpdateOpcode(WorldPacket & recvData) { uint32 newZone; - recv_data >> newZone; + recvData >> newZone; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd ZONE_UPDATE: %u", newZone); @@ -503,19 +503,19 @@ void WorldSession::HandleReturnToGraveyard(WorldPacket& /*recvPacket*/) GetPlayer()->RepopAtGraveyard(); } -void WorldSession::HandleSetSelectionOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetSelectionOpcode(WorldPacket & recvData) { uint64 guid; - recv_data >> guid; + recvData >> guid; _player->SetSelection(guid); } -void WorldSession::HandleStandStateChangeOpcode(WorldPacket & recv_data) +void WorldSession::HandleStandStateChangeOpcode(WorldPacket & recvData) { // sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop uint32 animstate; - recv_data >> animstate; + recvData >> animstate; _player->SetStandState(animstate); } @@ -527,16 +527,16 @@ void WorldSession::HandleContactListOpcode(WorldPacket& recvData) _player->GetSocial()->SendSocialList(_player); } -void WorldSession::HandleAddFriendOpcode(WorldPacket & recv_data) +void WorldSession::HandleAddFriendOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_FRIEND"); std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); std::string friendNote; - recv_data >> friendName; + recvData >> friendName; - recv_data >> friendNote; + recvData >> friendNote; if (!normalizePlayerName(friendName)) return; @@ -605,13 +605,13 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)"); } -void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data) +void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData) { uint64 FriendGUID; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_FRIEND"); - recv_data >> FriendGUID; + recvData >> FriendGUID; _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(FriendGUID), false); @@ -620,13 +620,13 @@ void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } -void WorldSession::HandleAddIgnoreOpcode(WorldPacket & recv_data) +void WorldSession::HandleAddIgnoreOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_IGNORE"); std::string ignoreName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); - recv_data >> ignoreName; + recvData >> ignoreName; if (!normalizePlayerName(ignoreName)) return; @@ -678,13 +678,13 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)"); } -void WorldSession::HandleDelIgnoreOpcode(WorldPacket & recv_data) +void WorldSession::HandleDelIgnoreOpcode(WorldPacket & recvData) { uint64 IgnoreGUID; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_IGNORE"); - recv_data >> IgnoreGUID; + recvData >> IgnoreGUID; _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(IgnoreGUID), true); @@ -693,23 +693,23 @@ void WorldSession::HandleDelIgnoreOpcode(WorldPacket & recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } -void WorldSession::HandleSetContactNotesOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetContactNotesOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_CONTACT_NOTES"); uint64 guid; std::string note; - recv_data >> guid >> note; + recvData >> guid >> note; _player->GetSocial()->SetFriendNote(GUID_LOPART(guid), note); } -void WorldSession::HandleBugOpcode(WorldPacket & recv_data) +void WorldSession::HandleBugOpcode(WorldPacket & recvData) { uint32 suggestion, contentlen, typelen; std::string content, type; - recv_data >> suggestion >> contentlen >> content; + recvData >> suggestion >> contentlen >> content; - recv_data >> typelen >> type; + recvData >> typelen >> type; if (suggestion == 0) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Bug Report]"); @@ -764,14 +764,14 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData) GetPlayer()->SpawnCorpseBones(); } -void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data) +void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RESURRECT_RESPONSE"); uint64 guid; uint8 status; - recv_data >> guid; - recv_data >> status; + recvData >> guid; + recvData >> status; if (GetPlayer()->isAlive()) return; @@ -935,12 +935,12 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) player->TeleportTo(at->target_mapId, at->target_X, at->target_Y, at->target_Z, at->target_Orientation, TELE_TO_NOT_LEAVE_TRANSPORT); } -void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) +void WorldSession::HandleUpdateAccountData(WorldPacket &recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA"); uint32 type, timestamp, decompressedSize; - recv_data >> type >> timestamp >> decompressedSize; + recvData >> type >> timestamp >> decompressedSize; sLog->outDebug(LOG_FILTER_NETWORKIO, "UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize); @@ -961,7 +961,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) if (decompressedSize > 0xFFFF) { - recv_data.rfinish(); // unnneded warning spam in this case + recvData.rfinish(); // unnneded warning spam in this case sLog->outError("UAD: Account data packet too big, size %u", decompressedSize); return; } @@ -970,14 +970,14 @@ void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) dest.resize(decompressedSize); uLongf realSize = decompressedSize; - if (uncompress(const_cast<uint8*>(dest.contents()), &realSize, const_cast<uint8*>(recv_data.contents() + recv_data.rpos()), recv_data.size() - recv_data.rpos()) != Z_OK) + if (uncompress(const_cast<uint8*>(dest.contents()), &realSize, const_cast<uint8*>(recvData.contents() + recvData.rpos()), recvData.size() - recvData.rpos()) != Z_OK) { - recv_data.rfinish(); // unnneded warning spam in this case + recvData.rfinish(); // unnneded warning spam in this case sLog->outError("UAD: Failed to decompress account data"); return; } - recv_data.rfinish(); // uncompress read (recv_data.size() - recv_data.rpos()) + recvData.rfinish(); // uncompress read (recvData.size() - recvData.rpos()) std::string adata; dest >> adata; @@ -990,12 +990,12 @@ void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) SendPacket(&data); } -void WorldSession::HandleRequestAccountData(WorldPacket& recv_data) +void WorldSession::HandleRequestAccountData(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_ACCOUNT_DATA"); uint32 type; - recv_data >> type; + recvData >> type; sLog->outDebug(LOG_FILTER_NETWORKIO, "RAD: type %u", type); @@ -1035,12 +1035,12 @@ int32 WorldSession::HandleEnableNagleAlgorithm() return 0; } -void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) +void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_ACTION_BUTTON"); uint8 button; uint32 packetData; - recv_data >> button >> packetData; + recvData >> button >> packetData; uint32 action = ACTION_BUTTON_ACTION(packetData); uint8 type = ACTION_BUTTON_TYPE(packetData); @@ -1076,49 +1076,49 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) } } -void WorldSession::HandleCompleteCinematic(WorldPacket& /*recv_data*/) +void WorldSession::HandleCompleteCinematic(WorldPacket& /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_COMPLETE_CINEMATIC"); } -void WorldSession::HandleNextCinematicCamera(WorldPacket & /*recv_data*/) +void WorldSession::HandleNextCinematicCamera(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA"); } -void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recv_data) +void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_TIME_SKIPPED"); ObjectGuid guid; uint32 time; - recv_data >> time; - - guid[5] = recv_data.ReadBit(); - guid[1] = recv_data.ReadBit(); - guid[3] = recv_data.ReadBit(); - guid[7] = recv_data.ReadBit(); - guid[6] = recv_data.ReadBit(); - guid[0] = recv_data.ReadBit(); - guid[4] = recv_data.ReadBit(); - guid[2] = recv_data.ReadBit(); - - recv_data.ReadByteSeq(guid[7]); - recv_data.ReadByteSeq(guid[1]); - recv_data.ReadByteSeq(guid[2]); - recv_data.ReadByteSeq(guid[4]); - recv_data.ReadByteSeq(guid[3]); - recv_data.ReadByteSeq(guid[6]); - recv_data.ReadByteSeq(guid[0]); - recv_data.ReadByteSeq(guid[5]); + recvData >> time; + + guid[5] = recvData.ReadBit(); + guid[1] = recvData.ReadBit(); + guid[3] = recvData.ReadBit(); + guid[7] = recvData.ReadBit(); + guid[6] = recvData.ReadBit(); + guid[0] = recvData.ReadBit(); + guid[4] = recvData.ReadBit(); + guid[2] = recvData.ReadBit(); + + recvData.ReadByteSeq(guid[7]); + recvData.ReadByteSeq(guid[1]); + recvData.ReadByteSeq(guid[2]); + recvData.ReadByteSeq(guid[4]); + recvData.ReadByteSeq(guid[3]); + recvData.ReadByteSeq(guid[6]); + recvData.ReadByteSeq(guid[0]); + recvData.ReadByteSeq(guid[5]); //TODO! /* uint64 guid; uint32 time_skipped; - recv_data >> guid; - recv_data >> time_skipped; + recvData >> guid; + recvData >> time_skipped; sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_MOVE_TIME_SKIPPED"); /// TODO @@ -1129,61 +1129,61 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recv_data) */ } -void WorldSession::HandleFeatherFallAck(WorldPacket &recv_data) +void WorldSession::HandleFeatherFallAck(WorldPacket &recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_FEATHER_FALL_ACK"); // no used - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam } -void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data) +void WorldSession::HandleMoveUnRootAck(WorldPacket& recvData) { // no used - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam /* uint64 guid; - recv_data >> guid; + recvData >> guid; // now can skip not our packet if (_player->GetGUID() != guid) { - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam return; } sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK"); - recv_data.read_skip<uint32>(); // unk + recvData.read_skip<uint32>(); // unk MovementInfo movementInfo; movementInfo.guid = guid; - ReadMovementInfo(recv_data, &movementInfo); - recv_data.read_skip<float>(); // unk2 + ReadMovementInfo(recvData, &movementInfo); + recvData.read_skip<float>(); // unk2 */ } -void WorldSession::HandleMoveRootAck(WorldPacket& recv_data) +void WorldSession::HandleMoveRootAck(WorldPacket& recvData) { // no used - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam /* uint64 guid; - recv_data >> guid; + recvData >> guid; // now can skip not our packet if (_player->GetGUID() != guid) { - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam return; } sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_ROOT_ACK"); - recv_data.read_skip<uint32>(); // unk + recvData.read_skip<uint32>(); // unk MovementInfo movementInfo; - ReadMovementInfo(recv_data, &movementInfo); + ReadMovementInfo(recvData, &movementInfo); */ } @@ -1203,10 +1203,10 @@ void WorldSession::HandleSetActionBarToggles(WorldPacket& recvPacket) GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, 2, actionBar); } -void WorldSession::HandlePlayedTime(WorldPacket& recv_data) +void WorldSession::HandlePlayedTime(WorldPacket& recvData) { uint8 unk1; - recv_data >> unk1; // 0 or 1 expected + recvData >> unk1; // 0 or 1 expected WorldPacket data(SMSG_PLAYED_TIME, 4 + 4 + 1); data << uint32(_player->GetTotalPlayedTime()); @@ -1215,10 +1215,10 @@ void WorldSession::HandlePlayedTime(WorldPacket& recv_data) SendPacket(&data); } -void WorldSession::HandleInspectOpcode(WorldPacket& recv_data) +void WorldSession::HandleInspectOpcode(WorldPacket& recvData) { uint64 guid; - recv_data >> guid; + recvData >> guid; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_INSPECT"); @@ -1255,10 +1255,10 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data) SendPacket(&data); } -void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data) +void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData) { uint64 guid; - recv_data >> guid; + recvData >> guid; Player* player = ObjectAccessor::FindPlayer(guid); @@ -1276,7 +1276,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data) SendPacket(&data); } -void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data) +void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recvData) { uint32 time; uint32 mapid; @@ -1285,12 +1285,12 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data) float PositionZ; float Orientation; - recv_data >> time; // time in m.sec. - recv_data >> mapid; - recv_data >> PositionX; - recv_data >> PositionY; - recv_data >> PositionZ; - recv_data >> Orientation; // o (3.141593 = 180 degrees) + recvData >> time; // time in m.sec. + recvData >> mapid; + recvData >> PositionX; + recvData >> PositionY; + recvData >> PositionZ; + recvData >> Orientation; // o (3.141593 = 180 degrees) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_WORLD_TELEPORT"); @@ -1308,11 +1308,11 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data) SendNotification(LANG_YOU_NOT_HAVE_PERMISSION); } -void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data) +void WorldSession::HandleWhoisOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WHOIS"); std::string charname; - recv_data >> charname; + recvData >> charname; if (!AccountMgr::IsAdminAccount(GetSecurity())) { @@ -1368,7 +1368,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received whois command from player %s for character %s", GetPlayer()->GetName(), charname.c_str()); } -void WorldSession::HandleComplainOpcode(WorldPacket & recv_data) +void WorldSession::HandleComplainOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_COMPLAIN"); @@ -1379,21 +1379,21 @@ void WorldSession::HandleComplainOpcode(WorldPacket & recv_data) uint32 unk3 = 0; uint32 unk4 = 0; std::string description = ""; - recv_data >> spam_type; // unk 0x01 const, may be spam type (mail/chat) - recv_data >> spammer_guid; // player guid + recvData >> spam_type; // unk 0x01 const, may be spam type (mail/chat) + recvData >> spammer_guid; // player guid switch (spam_type) { case 0: - recv_data >> unk1; // const 0 - recv_data >> unk2; // probably mail id - recv_data >> unk3; // const 0 + recvData >> unk1; // const 0 + recvData >> unk2; // probably mail id + recvData >> unk3; // const 0 break; case 1: - recv_data >> unk1; // probably language - recv_data >> unk2; // message type? - recv_data >> unk3; // probably channel id - recv_data >> unk4; // unk random value - recv_data >> description; // spam description string (messagetype, channel name, player name, message) + recvData >> unk1; // probably language + recvData >> unk2; // message type? + recvData >> unk3; // probably channel id + recvData >> unk4; // unk random value + recvData >> description; // spam description string (messagetype, channel name, player name, message) break; } @@ -1409,13 +1409,13 @@ void WorldSession::HandleComplainOpcode(WorldPacket & recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); } -void WorldSession::HandleRealmSplitOpcode(WorldPacket & recv_data) +void WorldSession::HandleRealmSplitOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_REALM_SPLIT"); uint32 unk; std::string split_date = "01/01/01"; - recv_data >> unk; + recvData >> unk; WorldPacket data(SMSG_REALM_SPLIT, 4+4+split_date.size()+1); data << unk; @@ -1429,12 +1429,12 @@ void WorldSession::HandleRealmSplitOpcode(WorldPacket & recv_data) //sLog->outDebug("response sent %u", unk); } -void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data) +void WorldSession::HandleFarSightOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_FAR_SIGHT"); uint8 apply; - recv_data >> apply; + recvData >> apply; switch (apply) { @@ -1457,12 +1457,12 @@ void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data) GetPlayer()->UpdateVisibilityForPlayer(); } -void WorldSession::HandleSetTitleOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_TITLE"); int32 title; - recv_data >> title; + recvData >> title; // -1 at none if (title > 0 && title < MAX_TITLE_INDEX) @@ -1476,12 +1476,12 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket & recv_data) GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title); } -void WorldSession::HandleTimeSyncResp(WorldPacket & recv_data) +void WorldSession::HandleTimeSyncResp(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_TIME_SYNC_RESP"); uint32 counter, clientTicks; - recv_data >> clientTicks >> counter; + recvData >> clientTicks >> counter; if (counter != _player->m_timeSyncCounter - 1) sLog->outDebug(LOG_FILTER_NETWORKIO, "Wrong time sync counter from player %s (cheater?)", _player->GetName()); @@ -1496,7 +1496,7 @@ void WorldSession::HandleTimeSyncResp(WorldPacket & recv_data) _player->m_timeSyncClient = clientTicks; } -void WorldSession::HandleResetInstancesOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleResetInstancesOpcode(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_RESET_INSTANCES"); @@ -1509,12 +1509,12 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket & /*recv_data*/) _player->ResetInstances(INSTANCE_RESET_ALL, false); } -void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_DUNGEON_DIFFICULTY"); uint32 mode; - recv_data >> mode; + recvData >> mode; if (mode >= MAX_DUNGEON_DIFFICULTY) { @@ -1566,12 +1566,12 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data) } } -void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_RAID_DIFFICULTY"); uint32 mode; - recv_data >> mode; + recvData >> mode; if (mode >= MAX_RAID_DIFFICULTY) { @@ -1623,7 +1623,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data) } } -void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_MOUNT_AURA"); @@ -1644,45 +1644,45 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recv_data*/) _player->RemoveAurasByType(SPELL_AURA_MOUNTED); } -void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket & recv_data) +void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket & recvData) { // fly mode on/off sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); uint64 guid; // guid - unused - recv_data.readPackGUID(guid); + recvData.readPackGUID(guid); - recv_data.read_skip<uint32>(); // unk + recvData.read_skip<uint32>(); // unk MovementInfo movementInfo; movementInfo.guid = guid; - ReadMovementInfo(recv_data, &movementInfo); + ReadMovementInfo(recvData, &movementInfo); - recv_data.read_skip<float>(); // unk2 + recvData.read_skip<float>(); // unk2 _player->m_mover->m_movementInfo.flags = movementInfo.GetMovementFlags(); } -void WorldSession::HandleRequestPetInfoOpcode(WorldPacket & /*recv_data */) +void WorldSession::HandleRequestPetInfoOpcode(WorldPacket & /*recvData */) { /* sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_REQUEST_PET_INFO"); - recv_data.hexlike(); + recvData.hexlike(); */ } -void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recvData) { uint8 mode; - recv_data >> mode; + recvData >> mode; sLog->outDebug(LOG_FILTER_NETWORKIO, "Client used \"/timetest %d\" command", mode); } -void WorldSession::HandleQueryInspectAchievements(WorldPacket & recv_data) +void WorldSession::HandleQueryInspectAchievements(WorldPacket & recvData) { uint64 guid; - recv_data.readPackGUID(guid); + recvData.readPackGUID(guid); Player* player = ObjectAccessor::FindPlayer(guid); if (!player) @@ -1700,7 +1700,7 @@ void WorldSession::HandleGuildAchievementProgressQuery(WorldPacket& recvData) guild->GetAchievementMgr().SendAchievementInfo(_player, achievementId); } -void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/) +void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recvData*/) { // empty opcode sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE"); @@ -1710,7 +1710,7 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/) SendPacket(&data); } -void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recv_data*/) +void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recvData*/) { // empty opcode sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES"); @@ -1725,7 +1725,7 @@ void WorldSession::SendSetPhaseShift(uint32 PhaseShift) SendPacket(&data); } -void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recv_data*/) +void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recvData*/) { if (_player->isInFlight()) return; |