diff options
author | Subv <subv2112@gmail.com> | 2014-06-01 22:27:29 -0500 |
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committer | Subv <subv2112@gmail.com> | 2014-06-01 22:27:29 -0500 |
commit | 48ec2df81fa8f88cd32d7a79b587603aedbd89e0 (patch) | |
tree | 1a6404c63979ee20a39f8b577db21541b37739c5 /src/server/game/Handlers/MiscHandler.cpp | |
parent | 6bc62d730ed08e6e12d9b57d4914e98019298781 (diff) |
Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
Put here for peer review.
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index e57c748b540..85d7b66d8ce 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1750,7 +1750,7 @@ void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recvData*/) SendAccountDataTimes(GLOBAL_CACHE_MASK); } -void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps) +void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps, std::set<uint32> const& worldMapAreaSwaps) { ObjectGuid guid = _player->GetGUID(); @@ -1767,9 +1767,9 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set< data.WriteByteSeq(guid[7]); data.WriteByteSeq(guid[4]); - data << uint32(0); - //for (uint8 i = 0; i < worldMapAreaCount; ++i) - // data << uint16(0); // WorldMapArea.dbc id (controls map display) + data << uint32(worldMapAreaSwaps.size()); + for (auto mapSwap : worldMapAreaSwaps) + data << uint16(mapSwap); // WorldMapArea.dbc id (controls map display) data.WriteByteSeq(guid[1]); |