diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Handlers/MiscHandler.cpp | |
parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 92 |
1 files changed, 44 insertions, 48 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 81c08b4c35b..279b06e2cef 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -93,7 +93,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) uint32 gossipListId; uint32 menuId; - uint64 guid; + ObjectGuid guid; std::string code = ""; recvData >> guid >> menuId >> gossipListId; @@ -113,27 +113,27 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) Creature* unit = NULL; GameObject* go = NULL; - if (IS_CRE_OR_VEH_GUID(guid)) + if (guid.IsCreatureOrVehicle()) { unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with him.", guid.ToString().c_str()); return; } } - else if (IS_GAMEOBJECT_GUID(guid)) + else if (guid.IsGameObject()) { go = _player->GetMap()->GetGameObject(guid); if (!go) { - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str()); return; } } else { - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported %s.", guid.ToString().c_str()); return; } @@ -377,7 +377,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/) { TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity()); - if (uint64 lguid = GetPlayer()->GetLootGUID()) + if (ObjectGuid lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); bool instantLogout = (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat()) || @@ -541,7 +541,7 @@ void WorldSession::HandleRequestCemeteryList(WorldPacket& /*recvPacket*/) void WorldSession::HandleSetSelectionOpcode(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; recvData >> guid; _player->SetSelection(guid); @@ -593,19 +593,18 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std if (!GetPlayer()) return; - uint64 friendGuid; + ObjectGuid friendGuid; uint32 friendAccountId; uint32 team; FriendsResult friendResult; friendResult = FRIEND_NOT_FOUND; - friendGuid = 0; if (result) { Field* fields = result->Fetch(); - friendGuid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER); + friendGuid = ObjectGuid(HIGHGUID_PLAYER, 0, fields[0].GetUInt32()); team = Player::TeamForRace(fields[1].GetUInt8()); friendAccountId = fields[2].GetUInt32(); @@ -617,7 +616,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std friendResult = FRIEND_SELF; else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND)) friendResult = FRIEND_ENEMY; - else if (GetPlayer()->GetSocial()->HasFriend(GUID_LOPART(friendGuid))) + else if (GetPlayer()->GetSocial()->HasFriend(friendGuid.GetCounter())) friendResult = FRIEND_ALREADY; else { @@ -626,33 +625,33 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std friendResult = FRIEND_ADDED_ONLINE; else friendResult = FRIEND_ADDED_OFFLINE; - if (!GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false)) + if (!GetPlayer()->GetSocial()->AddToSocialList(friendGuid.GetCounter(), false)) { friendResult = FRIEND_LIST_FULL; TC_LOG_DEBUG("network", "WORLD: %s's friend list is full.", GetPlayer()->GetName().c_str()); } } - GetPlayer()->GetSocial()->SetFriendNote(GUID_LOPART(friendGuid), friendNote); + GetPlayer()->GetSocial()->SetFriendNote(friendGuid.GetCounter(), friendNote); } } } - sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, GUID_LOPART(friendGuid), false); + sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, friendGuid.GetCounter(), false); TC_LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData) { - uint64 FriendGUID; + ObjectGuid FriendGUID; TC_LOG_DEBUG("network", "WORLD: Received CMSG_DEL_FRIEND"); recvData >> FriendGUID; - _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(FriendGUID), false); + _player->GetSocial()->RemoveFromSocialList(FriendGUID.GetCounter(), false); - sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), false); + sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, FriendGUID.GetCounter(), false); TC_LOG_DEBUG("network", "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } @@ -683,49 +682,48 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result) if (!GetPlayer()) return; - uint64 IgnoreGuid; + ObjectGuid IgnoreGuid; FriendsResult ignoreResult; ignoreResult = FRIEND_IGNORE_NOT_FOUND; - IgnoreGuid = 0; if (result) { - IgnoreGuid = MAKE_NEW_GUID((*result)[0].GetUInt32(), 0, HIGHGUID_PLAYER); + IgnoreGuid = ObjectGuid(HIGHGUID_PLAYER, (*result)[0].GetUInt32()); if (IgnoreGuid) { if (IgnoreGuid == GetPlayer()->GetGUID()) //not add yourself ignoreResult = FRIEND_IGNORE_SELF; - else if (GetPlayer()->GetSocial()->HasIgnore(GUID_LOPART(IgnoreGuid))) + else if (GetPlayer()->GetSocial()->HasIgnore(IgnoreGuid.GetCounter())) ignoreResult = FRIEND_IGNORE_ALREADY; else { ignoreResult = FRIEND_IGNORE_ADDED; // ignore list full - if (!GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(IgnoreGuid), true)) + if (!GetPlayer()->GetSocial()->AddToSocialList(IgnoreGuid.GetCounter(), true)) ignoreResult = FRIEND_IGNORE_FULL; } } } - sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, GUID_LOPART(IgnoreGuid), false); + sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, IgnoreGuid.GetCounter(), false); TC_LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData) { - uint64 IgnoreGUID; + ObjectGuid IgnoreGUID; TC_LOG_DEBUG("network", "WORLD: Received CMSG_DEL_IGNORE"); recvData >> IgnoreGUID; - _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(IgnoreGUID), true); + _player->GetSocial()->RemoveFromSocialList(IgnoreGUID.GetCounter(), true); - sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, GUID_LOPART(IgnoreGUID), false); + sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, IgnoreGUID.GetCounter(), false); TC_LOG_DEBUG("network", "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } @@ -733,10 +731,10 @@ void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData) void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "CMSG_SET_CONTACT_NOTES"); - uint64 guid; + ObjectGuid guid; std::string note; recvData >> guid >> note; - _player->GetSocial()->SetFriendNote(GUID_LOPART(guid), note); + _player->GetSocial()->SetFriendNote(guid.GetCounter(), note); } void WorldSession::HandleBugOpcode(WorldPacket& recvData) @@ -770,7 +768,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_RECLAIM_CORPSE"); - uint64 guid; + ObjectGuid guid; recvData >> guid; if (_player->IsAlive()) @@ -807,7 +805,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_RESURRECT_RESPONSE"); - uint64 guid; + ObjectGuid guid; uint8 status; recvData >> guid; recvData >> status; @@ -946,10 +944,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) if (Battleground* bg = player->GetBattleground()) if (bg->GetStatus() == STATUS_IN_PROGRESS) - { bg->HandleAreaTrigger(player, triggerId); - return; - } if (OutdoorPvP* pvp = player->GetOutdoorPvP()) if (pvp->HandleAreaTrigger(_player, triggerId)) @@ -1059,7 +1054,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recvData) dest.resize(destSize); WorldPacket data(SMSG_UPDATE_ACCOUNT_DATA, 8+4+4+4+destSize); - data << uint64(_player ? _player->GetGUID() : 0); // player guid + data << uint64(_player ? _player->GetGUID() : ObjectGuid::Empty); data << uint32(type); // type (0-7) data << uint32(adata->Time); // unix time data << uint32(size); // decompressed length @@ -1227,7 +1222,7 @@ void WorldSession::HandlePlayedTime(WorldPacket& recvData) void WorldSession::HandleInspectOpcode(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; recvData >> guid; TC_LOG_DEBUG("network", "WORLD: Received CMSG_INSPECT"); @@ -1235,7 +1230,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData) Player* player = ObjectAccessor::FindPlayer(guid); if (!player) { - TC_LOG_DEBUG("network", "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid); + TC_LOG_DEBUG("network", "CMSG_INSPECT: No player found from %s", guid.ToString().c_str()); return; } @@ -1292,7 +1287,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData) Player* player = ObjectAccessor::FindPlayer(guid); if (!player) { - TC_LOG_DEBUG("network", "CMSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, (uint64)guid); + TC_LOG_DEBUG("network", "CMSG_INSPECT_HONOR_STATS: No player found from %s", guid.ToString().c_str()); return; } @@ -1427,7 +1422,7 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recvData) TC_LOG_DEBUG("network", "WORLD: CMSG_COMPLAIN"); uint8 spam_type; // 0 - mail, 1 - chat - uint64 spammer_guid; + ObjectGuid spammer_guid; uint32 unk1 = 0; uint32 unk2 = 0; uint32 unk3 = 0; @@ -1460,7 +1455,8 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recvData) data << uint8(0); // value 0xC generates a "CalendarError" in client. SendPacket(&data); - TC_LOG_DEBUG("network", "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); + TC_LOG_DEBUG("network", "REPORT SPAM: type %u, %s, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", + spam_type, spammer_guid.ToString().c_str(), unk1, unk2, unk3, unk4, description.c_str()); } void WorldSession::HandleRealmSplitOpcode(WorldPacket& recvData) @@ -1492,11 +1488,11 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData) if (apply) { - TC_LOG_DEBUG("network", "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); + TC_LOG_DEBUG("network", "Added FarSight %s to player %u", _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str(), _player->GetGUIDLow()); if (WorldObject* target = _player->GetViewpoint()) _player->SetSeer(target); else - TC_LOG_ERROR("network", "Player %s (GUID: %u) requests non-existing seer " UI64FMTD, _player->GetName().c_str(), GUID_LOPART(_player->GetGUID()), _player->GetUInt64Value(PLAYER_FARSIGHT)); + TC_LOG_ERROR("network", "Player %s (%s) requests non-existing seer %s", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str()); } else { @@ -1729,10 +1725,10 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recvData) void WorldSession::HandleQueryInspectAchievements(WorldPacket& recvData) { - uint64 guid; - recvData.readPackGUID(guid); + ObjectGuid guid; + recvData >> guid.ReadAsPacked(); - TC_LOG_DEBUG("network", "CMSG_QUERY_INSPECT_ACHIEVEMENTS [" UI64FMTD "] Inspected Player [" UI64FMTD "]", _player->GetGUID(), guid); + TC_LOG_DEBUG("network", "CMSG_QUERY_INSPECT_ACHIEVEMENTS [%s] Inspected Player [%s]", _player->GetGUID().ToString().c_str(), guid.ToString().c_str()); Player* player = ObjectAccessor::FindPlayer(guid); if (!player) return; @@ -1828,7 +1824,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData) Battleground* bg = _player->GetBattleground(); - uint64 guid; + ObjectGuid guid; recvData >> guid; Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); @@ -1851,7 +1847,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData) Battleground* bg = _player->GetBattleground(); - uint64 guid; + ObjectGuid guid; recvData >> guid; Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); @@ -1980,7 +1976,7 @@ void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket) { TC_LOG_DEBUG("network", "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY"); - uint64 guid; + ObjectGuid guid; uint32 spellId; float elevation, speed; float curX, curY, curZ; |